Skip to content

Airships Conquer the Skies

Airships Conquer the Skies
Platform
PC
Release Date
File Size
421.27 MB
Views
24,538
Comments
6
Languages
english, german, french, russian, japanese, simplified chinese, korean
Added by
Added by Admin
Download Game v1.2.14.1

Version Status

Current Version
v1.2.14.1

Screenshots

Airships Conquer the Skies — Screenshots 1
Airships Conquer the Skies — Screenshots 2
Airships Conquer the Skies — Screenshots 3

Description

Airships Conquer the Skies — a pixel game in the genre of the designer, where you have to create various aircraft, on which you will go into enchanting battles, facing numerous rivals face to face. You have to fight for supremacy, where all the battles will take place in heavenly space. Create large flying fortresses, and try to strengthen them as much as possible, as well as provide you with various kinds of weapons that will help you to further crush the enemy. The game will be held with a side view, where all your buildings will look in section, and all departments are visible. Each team member must execute your orders, so try to take everyone under your control. Go to battle with other players, where you can have a great time with your friends.

NOTE. Uploaded version: 18 August 2026 [v1.2.14.1]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

System Requirements

Minimum

OS:
Windows 7 or later
Processor:
1.8 Ghz+
RAM:
256 MB RAM
Graphics:
128 MB VRAM+
Storage:
1 GB available space

Recommended

OS:
Windows 7 or later
Processor:
2.2 Ghz+ Dual-core
RAM:
2 GB RAM
Graphics:
1 GB VRAM+
Storage:
1 GB available space
Network:
Broadband Internet connection

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
David Stark
Publisher
David Stark
Platform
PC
Release Date
File Size
421.27 MB
Status
Pre-installed (Portable)

Download Game

Full game

Download
Airships_Conquer_the_Skies_v1.2.14.1
MD5: f5b4ae4fbdbf030b5b1e6144572dec56
SHA-256: 1f721889d535691362c5b97d890126cd87abaefc69486b1a3a153ce1fa45021b

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.3
out of 5
62 ratings 62 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (6)

  1. Skigameco


    Here\'s the complete list of balance changes:Imperial Cannon: 400 -> 120 Piercing damage, Added 5m piercing splash radius, 7s -> 9s Reload timeSuspendium Ray: 12 -> 15 Piercing damageJunk Sails: +50% HPAcid Spitter: +133% Shot speed, 3s -> 0.35s Reload, added 3.5s clip reload, 3 -> 20 Clip size, 10 -> 8 Blast damage, 8.5m -> 5.7m Blast splash radius, 30 -> 16 Direct damageAerial Charges: +45% Shot speed, 3s -> 2s Reload, 1 -> 2 Number of shotsBig Tracks: Added 600 ship HP bonusSmall Tracks: Added 250 ship HP bonusBomb Bay: -20% Shot speed, 6s -> 0.6s Reload, 1 -> 3 Clip size, Added 7s clip reload time, -33% Accuracy, 40 -> 30 Blast damageAll cannons: -10% Reload timeCommand Centre: 400 -> 250 CostKinetic Bomb AKA Droppy Rock: +40% Shot speed, 2 -> 4 Clip sizeFlamethrower: 5 -> 6 Blast damageGiant Flamethrower: 15 -> 16 Blast damageAircraft Command Deck: 500 -> 260 CostGaff Sail: 25 -> 20 CostGrapeshot Cannon and Sponson: 8 -> 14 Piercing damage per shot, 28m -> 43m Shoot troops rangeGuided Missile: 25s -> 35s (25s with Targeting Computer) Reload, 3x (2x with Targeting Computer) Inaccuracy, 105 -> 90 Blast damage, 13m -> 14m Blast splash radius, 214m -> 285m (186m with Targeting Computer) Minimum range

  2. Skigameco


    Version 1.1.7Diplomacy balance update A lot of updates recently because DLC development has moved along far enough that I\'m playing the game a lot to test things, which means I notice bugs!Made AI less likely to break treaties, less likely to ask for unfavourable territory trades, and less likely to do mega-alliances/pact networks. This does mean that if your current game has a mega-alliance, this patch may cause it to break up.Autarky now provides +15% spy defence as well as +5% town and city income. Free press research bonus raised from 10% to 15%.Diplomatic offer editor now copes better with long line items.More/better desync checks and logging.To avoid desyncs, the game will now refuse to use mods with missing ship designs in multiplayer.Evened out slope HP and height.Suspendium Disruptor chimney now recolorable.

  3. CODEX
    Version 1.0.10 - Tech Tree, Gold Leaf & MoreYou can now switch to a compressed overview of the tech tree. (Finally. Let me know if you have suggestions for improvement of this new view.)The tech tree colours have been adjusted to make it clearer which techs are researchable.More gold leaf, for decorating slopes and domes.More rivets.Gold leaf and rivets (and crows\' nests) are now paintable.New AI fleet by Proton.Can now paste text using ctrl-V.More than doubled set of available Chinese characters.After they utterly dominated in the tournament, Trained Musketeers bonus reduced from 50% to 25%.The screen no longer shakes when combat is paused.The landscape around stone guardians has been... altered.
  4. CODEX
    Paint all the Things! Version 1.0.4Most decals and some module externals can now have custom colours.You can place decals underneath the ship by holding space while you click.Modules no longer take an absurd amount of damage from nearby modules being destroyed. This should make bigger ships more viable.If you\'re getting invaded from multiple places at once, the GUI now tells you this.Fixed long-running display bug in coats of arms on modded ships.New, more informative explosion damage overlay.Overlays now update correctly when you go out of the overlay, replace a module, and go back in.Settings screen now correctly handles windowed fullscreen.Fixed a bunch of rare crashes.Can no longer set Suspendium cannon to rapid fire for extra DPS.
  5. CODEX
    Version 1.0.3.2The game no longer pauses for several seconds before exiting.Fixed issue rendering modded armour.Fixed sawblade damage.Added recoil to imperial cannon and decreased its accuracy again.Fixed angle calculation for weapons. Barrels should now actually align with where the shot is going.Still working to track down and fix this desync bug. Maybe I got it this time!
  6. Informer
    Version 1.0.3.1Better performance in conquest mode, especially in single-player. Running multiplayer at max speed may still not be advisable depending on map size and your computer.You can now put decals on external modules.Potential fix for a rare desync issue.Shot speeds vary less by default.Cockpit is more expensive now, but bridge is a bit better.You get a bit of extra cash to build a ship with on difficulty levels that don\'t have a starting one.

Leave a Comment

Rate this game
0 / 1000

Add a rating and your comment is published as a review too.

Please follow our community standards. Read the community rules

Similar Games