Total Conflict Resistance
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 31.15 GB
- Views
- 4,119
- Comments
- 2
- Languages
- English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian
- Added by
- Added by Admin
Game trailer: Total Conflict Resistance
Screenshots
Description
Total Conflict Resistance is a mix of first-person shooter and real-time strategy where you have to discover a fictional island nation called Cumbridia. Once it was a prosperous and very rich country, where the locals did not know the problems and difficulties. Everything changed during the next change of power, when a money-hungry leader acted as president. For 20 years, absolutely nothing remained of the once developing state, but a civil war broke out. Caring citizens decided to protect their rights at the cost of their own lives, and you have to lead this uprising. The project turned out to be experimental in many respects due to the non-standard approach of developers to their product.
The game offers a huge range of possibilities, but the main feature was that during the missions you will be able to switch between modes and watch what is happening from two angles at once: from the first person, taking on the role of one of the fighters, or from a bird’s eye view to observe the whole situation. Another feature was the realism of what is happening. This applies not only to graphics and visual effects, but also to the battles themselves. Military equipment will receive realistic damage during hostilities, and infantry lethality depends on where the soldier was wounded, which will hone shooting skills.
Also in the FPS mode, you will also have to drive vehicles and get to hot spots on your own, both in armored vehicles and in aircraft. In the future, you will be able not only to take part in battles, but also to arrange the supply of goods to the front, as well as strengthen diplomatic relations with other factions. Look for a way to equip yourself with weapons, armor, ammo and ammo to have an advantage, and also try to predict the actions of rivals, trying to stop their advance.
NOTE. Uploaded version: 07 December 2025 [v1.20.0]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below. [ How to Work with Game Formats on Our Site ]
System Requirements
Minimum
- OS:
- Windows 10 (64 bit)
- Processor:
- AMD Ryzen 3 1200 / Intel Core i5-7500
- RAM:
- 8 GB RAM
- Graphics:
- AMD Radeon RX 560 with 4GB VRAM / NVIDIA GeForce GTX 1050 Ti with 4GB VRAM
- DirectX:
- Version 12
Recommended
- OS:
- Windows 10 (64 bit)
- Processor:
- AMD Ryzen 5 3600 / Intel Core i7 8700
- RAM:
- 16 GB RAM
- Graphics:
- AMD Radeon RX 5700 / NVIDIA GeForce GTX 1070
- DirectX:
- Version 12
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Thunder Devs.
- Publisher
- Thunder Devs.
- Platform
- PC
- Release Date
- File Size
- 31.15 GB
- Status
- Pre-installed (Portable)
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Comments (2)
The tactical campaign has been improved, a map and the ability to choose the direction of the next attack have been added, and the enemy sometimes makes counter-attacks on areas captured by the player. The UI has been changed. Some equipment is now without infantry (only a crew).Added 3 new factions that are located outside the game world. You can trade with the new factions (they have more modern weapons and armored vehicles), and new factions can also declare war (large-scale landing from the sea of reinforced 14-15 armored battalions, in the late stages of the game, the number of squads depends on the difficulty settings).Added new default squads: \"Default Recon\" - for reconnaissance (5 soldiers in a squad) and \"Default Armored\" (only a crew for armored vehicles / cars).Added new events (event chains \"Migration\" and \"Crime\").Added the ability to \"bind\" squads to keys 1 - 0, like in all classic RTS (by holding down the Ctrl key).Added the ability to automatically \"bind\" squads to the G key.Added the ability to select multiple squads by holding down the Ctrl key (in a tactical battle).Increased the number of squads to 35 in a battle (15 - 20 squads on each side at a time, depending on the settings for the number of soldiers in the battle).AI on the global map now creates various types of squads (infantry, armored vehicle crew, reconnaissance, etc.).Significantly changed the balance of the global campaign (metal production has been increased so that the player can produce a lot of armored vehicles and weapons).Fixed errors in the movement of armored vehicles (sometimes the \"handbrake\" did not work, and in rare cases the vehicles could roll forward on their own).
VERSION 0.42.1 Added a new tactical campaign (without a global map).Added a new type of highlighting of enemy and friendly units (in the gameplay settings).Added detailed information about food consumption of battalions and cities.Improved supply menu for battalions (information is displayed in the form of a list of necessary ammunition, supplies and other ammunition).Improved AI (navigation and construction of buildings).Improved panel of cities and battalions.Fixed black screen after defeating any faction (after the last battle).Fixed a critical bug when rearming fighters with scopes.Fixed the production menu (the current time was not displayed).Fixed display of time and distance for battalions on the way.Fixed information about the current construction (the number of days until the completion of the construction).Fixed windmills (destruction in tactical battle).Fixed damage for 25mm and 30mm projectiles.Improved research balance.Fixed localization.