Solasta Crown of the Magister Palace of Ice
- Platform
- PC
- Release Date
- File Size
- 26.5 GB
- Downloads
- 20
- Views
- 2,146
- Comments
- 1
- Languages
- English, French, German, Simplified Chinese
- Added by
- Added by Admin
Game trailer: Solasta Crown of the Magister Palace of Ice
Screenshots
Description
Solasta Crown of the Magister Palace of Ice is an immersive and captivating game that combines elements of adventure, role-playing, and strategy. Developed by Tactical Adventures, it offers players an exciting Early Access experience. Set in a rich fantasy world, Solasta Crown of the Magister Palace of Ice takes you on an epic journey filled with perilous quests and challenging encounters. The game features a deep and engaging storyline that unfolds within the magnificent Palace of Ice, an ancient structure shrouded in mystery.
NOTES. This release is standalone, containing the following DLC:
- Solasta Crown of the Magister Supporter Pack
- Solasta Crown of the Magister Primal Calling
- Solasta Crown of the Magister Lost Valley
- Solasta Crown of the Magister Palace of Ice
About This Game
As an adventurer, you’ll assemble a party of skilled heroes, each with their own unique abilities and talents, and guide them through treacherous environments. The game’s strategic turn-based combat system allows you to tactically position your party members, make use of cover, and utilize a wide range of spells and abilities to overcome adversaries. Exploration plays a crucial role in Solasta Crown of the Magister Palace of Ice. You’ll traverse a variety of beautifully rendered environments, including icy caverns, frost-covered forests, and eerie corridors within the Palace of Ice itself. Along the way, you’ll uncover secrets, discover hidden treasures, and interact with non-player characters who may aid or hinder your progress.
One of the game’s standout features is the innovative and dynamic lighting system. Your party will need to carefully manage light sources, such as torches and spells, as darkness can conceal lurking dangers, while light can expose your position to enemies. This mechanic adds an additional layer of strategy and immersion to the gameplay. In the Early Access version of Solasta Crown of the Magister Palace of Ice, players can expect a compelling slice of the full game, with a substantial amount of content available to explore and experience. As development progresses, Tactical Adventures will be actively engaging with the community, gathering feedback, and implementing improvements and new features based on player input.
Key Features
- 2 New Ancestries. The Gnome and the Tiefling are now available in the Character Creator!
- A continuation of the Crown of the Magister Campaign. Unveil the Soraks’ master plan and put an end to this threat once and for all!
- Returning faces. Import your save file from a previous campaign to continue playing your previous party at higher levels, and meet characters from both CotM and the Ruins of Telema demo! Note that you can also create new characters if you so desire, as they will start at level 10 in Palace of Ice.
- High-level encounters. Ready yourself, for you are not facing just goblins anymore! Get ever stronger up until level 16 to defeat the mightiest of foes!
- Co-op with up to 4 players! Just like the two other official adventures, Palace of Ice is ready to be tackled solo or with friends.
- Four new environments: Mountain Caves (indoor), Dwarven City (indoor), Dwarven Settlement (outdoor), Snowy Hills (outdoor)
- New monsters: Monsters from Palace of Ice will be available to use in the Dungeon Maker
- New World Map System: Place your locations on one of the three existing World Maps (Crown of the Magister, Lost Valley & Palace of Ice), link them together and add some spice with Random Encounters during travel!
- New NPC Follower System: Create follower NPCs who can join the party (controllable) to give them a hand during combat!
- Humans, Elves, Dwarves, Halflings and Half-Elves are all receiving 6 new faces to choose from for free (3 Male / 3 Female)
- Level 12 — 16 are now available in the Dungeon Maker! Note that the Crown of the Magister and Lost Valley campaigns are still locked to level 12 max due to balance reasons.
System Requirements
Minimum
- OS:
- Windows 7 / 8.1 / 10
- Processor:
- AMD FX 4300 / Intel Core i5-3570K
- RAM:
- 8 GB RAM
- Graphics:
- Radeon R9 285 / GeForce GTX 950
- Storage:
- 20 GB available space
- DirectX:
- Version 11
- Sound Card:
- DirectX compatible sound card
Recommended
- OS:
- Windows 10
- Processor:
- AND Ryzen 3 1300X / Intel Core i5-7400
- RAM:
- 8 GB RAM
- Graphics:
- Radeon RX 590 / GeForce GTX 1060
- Storage:
- 30 GB available space
- DirectX:
- Version 11
- Sound Card:
- DirectX compatible sound card
Installation Guide
Step-by-step setup process for RUNE
-
Mount the .iso file in a virtual drive — on Windows 10/11 double-clicking the image is enough.
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Run the installer from the disc and install the game — the release is already cracked, so no manual file copying is required.
-
Use the desktop shortcut created by the installer to start the game.
-
If the game does not launch, copy the contents of the
RUNEfolder on the disc into the installed game folder and try again.
Game Info
- Developer
- Tactical Adventures
- Publisher
- Tactical Adventures
- Platform
- PC
- Release Date
- File Size
- 26.5 GB
- Status
- Scene (ISO)
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Comments (1)
Update v1.5.94:Fixed Flying being properly borked since last patch. Our devs dev\'d something too hard and broke it, I gather.Fixed a bug that could make a certain NPC\'s max HP be set to 0 if you saved and loaded during combat, making them not quite dead but not quite alive either. Is that what being an undead feels like?Fixed swapping weapons after triggering Sorak\'s Bane (Tirmar Paladin) causing quite a few internal errors. Also, the extra attack should now properly apply all the extra damage modifiers (instead of just the base weapon\'s damage).Fixed Hoodlum Rogue Dirty Fighting\'s DC using CON mod. instead of STR mod.NPCs who died during Act 2 of Palace of Ice should no longer appear in Act 3. Because they\'re dead. Sorry the DM wasn\'t taking notes, managing all these NPCs is not that easy.Fixed the Marilith\'s Constriction DC being set to 100 instead of 19. Unfair? How about you stop metaming, next time I\'ll set it to 200.Fixed Shield of Fortitude using Brightwall\'s icon instead of the proper +3 Shield icon.Fixed using a Gem of Seeing not being seen as a valid use of True Seeing in Garrad\'s Castle.Fixed Temp HP not being updated correctly if a character takes damage but enough to remove all Temp HP in one go. Oy, stop looking at your phone and update your character sheet.Fixed Tundra Tigers not being immune to the harsh weather of the mountains they live in. Huh, no wonder there were so few of them, couldn\'t be easy catching prey while half frozen to death!Fixed a weird bug during the Elven Settlement portion of Palace of Ice where trying to save the Elder correctly would spawn him outside the map, immediately killing him. Damn, this is some Steins;Gate level shit, poor guy just can\'t stay alive in this timeline.Fixed a very old bug in Dark Castle (CotM) where the person answering to Lizzaria would be the one with the lowest skill bonus. Hey sometimes a player wants to talk even if his Persuasion bonus is garbo.Fixed The Burden Poison tooltip showing that it would apply Anathema instead of Restrained (wat).Fixed the weapon summoned by Divine Blade (Cleric) being tagged as a Martial Weapon, making it... completely unusable by Clerics. Yea. That was a little awkward.Daneel Colwall should no longer have a doppleganger inside Garrad Castle. Worse Sorak Infiltrator ever, that guy.