THE MULLER POWELL PRINCIPLE
- Platform
- PC
- Release Date
- File Size
- 21.75 GB
- Downloads
- 8
- Views
- 702
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: THE MULLER POWELL PRINCIPLE
Screenshots
Description
THE MULLER POWELL PRINCIPLE — takes players on an interdimensional odyssey in a sci-fi adventure that puts players in the shoes of Harry Herman, an unsuspecting Delta Laboratories employee caught in the chaos of an experiment gone wrong. The narrative unfolds in various parallel worlds, weaving intrigues and discoveries that revolve around Herman’s connection to the ill-fated project. At the heart of the gameplay is a portable energy manipulator a multifunctional device that adds complexity to exploration. Using this device, you can manipulate various types of energy and solve physics-based puzzles, remove obstacles, fight off opponents and destroy obstacles in your path.
The Absorbers abilities extend to heat, light, radiation, and quantum entanglement energy, allowing the creation of portals between dimensions. Immerse yourself in a gripping story with unexpected twists and a breathtaking sci-fi aesthetic. Each parallel world contains unique challenges and creatures that the player will have to use ingenuity and creativity to overcome. Supplementing the main game is a prologue called THE MÜLLER-PAWELL PRINCIPLE A FOREWORD that introduces the game’s mechanics and ideas through several hours of introductory gameplay. THE MULLER-POWELL PRINCIPLE is designed to seamlessly combine science fiction and surrealism, providing an exciting and original gameplay.
Key Features
- Solve various physics-based puzzles.
- Unique gameplay mechanics that involve an energy-manipulating weapon.
- A mix of sci-fi with surreal and esoteric themes makes the game setting a unique design. Most of the time you’ll spend in bizarre alien dimensions.
- Deeply thought-out story and lore. Each location and each character in the game has its own story revealed through various notes, environmental narratives, and characters\' conversations..
- The game features multiple endings that can be achieved through different choices.
System Requirements
Minimum
- OS:
- Windows (7SP1/8/8.1/10)
- Processor:
- Intel Core i5 (Sandy/Ivy Bridge) or AMD equivalent
- RAM:
- 8 GB RAM
- Graphics:
- NVIDIA GeForce GTX 760 or AMD equivalent
- Storage:
- 26 GB available space
- DirectX:
- Version 11
- Sound Card:
- Onboard Sound
Recommended
- OS:
- Windows (10)
- Processor:
- Intel Core i5 (Sandy/Ivy Bridge) or AMD equivalent
- RAM:
- 16 GB RAM
- Graphics:
- NVIDIA Geforce 1060 or AMD equivalent
- Storage:
- 26 GB available space
- DirectX:
- Version 11
- Sound Card:
- Onboard Sound
Installation Guide
Step-by-step setup process for RUNE
-
Mount the .iso file in a virtual drive — on Windows 10/11 double-clicking the image is enough.
-
Run the installer from the disc and install the game — the release is already cracked, so no manual file copying is required.
-
Use the desktop shortcut created by the installer to start the game.
-
If the game does not launch, copy the contents of the
RUNEfolder on the disc into the installed game folder and try again.
Game Info
- Developer
- Three Dots Games
- Publisher
- Three Dots Games
- Platform
- PC
- Release Date
- File Size
- 21.75 GB
- Status
- Scene (ISO)
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145a943a0a23a8fc092905f36fa559343341e3e2aeb1051e859d1136a1e55f47
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Comments (1)
Update v1.1.5.9:General:Fixed an issue with the mouse cursor disappearing during the death screen.Fixed some wrong death cause descriptions.Fixed sound volume bug that was being caused by Shepherd\'s gramophones.Fixed an issue with crystals not being counted as inserted into slots after loading a save.Fixed a visual glitch in the main menu.Some sounds were rebalanced.Fixed an issue with charging near the plug generator.Fixed an issue when crystals weren’t registered as inserted into graviton pad slots after loading a save.Some dialogue adjustments.Fixed some wrong death reasons.Changed the barrels design.Changed the Sticky movements at the Shepherd\'s House. Station:Some collision fixes when climbing up the vents.Fixed a dialogue in the final vent ending abruptly. Reactor:Fixed an issue that would make the player invincible to all damage after falling into the reactor pool.Fixed a dialogue skip during the reactor ignition sequence.Fixed an issue with the reactor door not opening properly.Fixed an issue with a constrained aspect ratio during one of the cutscenes.Added more barrels to the red maintenance room to be more noticeable to the player. The Lighthouse:Fixed an issue when a player was forced to drop a generator when connecting it to a plug. Shepherd\'s House:Fixed some visuals.Fixed a dialogue that was missing its captions.The rift in the sacrifice room is now opened by default to prevent unneeded backtracking. Shepherd bossfight:Fixed an issue that would allow the player to spam orange energy shots into his shield.Fixed a visual bug related to orange energy.