Pocket Rogues
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 197.1 MB
- Views
- 12,828
- Comments
- 2
- Languages
- english, russian
- Added by
- Added by Admin
Game trailer: Pocket Rogues
Screenshots
Description
Pocket Rogues is a fantasy RPG with pixel graphics. The story tells us about a young man who is a treasure hunter, he found the greatest and most mysterious dungeon. Many heroes did not return from here, but we are destined to see real Evil. Ambition, thirst for wealth and genuine interest simply do not leave the gamer. The gamer will have to break through many levels with each subsequent battle, the generation of which is carried out by an endless random creation. Each level of the dungeon is filled with a huge number of different monsters. The fight with the boss will be a real test for you.
NOTE. Uploaded version: 9 August 2026 [v1.38.3]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
About This Game
Before each entry into the next level of the dungeon, you are specially given the opportunity to choose a character class. Depending on the choice, you can get various abilities and unique skills that are useful for certain situations. The game has the ability to build and upgrade your fortress, which, depending on the level, gives useful bonuses to the character. All received prizes must be immediately realized for permanent modification.
Each death will make you more resourceful and can learn all the weak points of monsters. The graphic part is made quite brightly, and the music track immerses you in an incredible world of adventures. Pump up your hero, collect unique trophies, explore new locations and get to the last level of this dark Test your knowledge and luck, get to the very bottom level, unravel the secrets of this dungeon, gain fame and get a lot of gold.
System Requirements
Minimum
- OS:
- Windows 7 x64
- Processor:
- Intel Pentium
- RAM:
- 2048 MB RAM
- Graphics:
- GeForce 820
- Storage:
- 149 MB available space
- DirectX:
- Version 9.0
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- EtherGaming
- Publisher
- EtherGaming
- Platform
- PC
- Release Date
- File Size
- 197.1 MB
- Status
- Pre-installed (Portable)
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Comments (2)
[GAMEPLAY]A passive abilities (perks) system has been added; characters earn perks by clearing floors and defeating bosses. 34 perks are available, including 10 class-specific ones (available only to certain characters). Each character can obtain up to 4 perks and upgrade them to level 3 (in the Ultimate version, the number of perks can be increased to 8, and their max level to 5)A dialogue system has been added to the Fortress, allowing conversations with several NPCs: they teach new players the basic mechanics and explain some setting details. Most dialogues become available after building certain structuresNew building added — \"Tavern\". Once built, all characters will receive the \"Rest\" effect every 8 hours (an experience bonus that stacks with others) for 10–20 minutes of real timeNew building added — \"Foragers’ Post\". Once built, when descending to the next floor, if the current one has been cleared, gold from all intact containers will be collected automatically, and items left on the ground will be dismantledYou can now set behavior for all summoned creatures, just like for pets and mercenariesAdded the option to set behavior for all companions in the party at onceGold accumulation in the Mine is now tied to server time and cannot be collected in offline mode (all other functions still work offline) [GENERATION]A new side area accessible through gates on a floor has been added — Predatory Lair (the gates can be found in most locations after the Grim Paladin has been slain)A new altar has been added — Blood Circle (when multiple living enemies are slain within its bounds, a cursed item of random quality appears)[BALANCE]Significantly increased the bonus to max HP and damage for high-level monstersSignificantly increased HP and damage values for all creatures summoned by the NecromancerThe weapon effects Vampirism and Searing now restore a fixed amount of HP and MP; Vampirism works only when killing a living enemy (humanoids, beasts, and demons)Physical damage that a specific defense type is vulnerable to is now even more dangerous (e.g., if previously 10 points of heavy defense reduced piercing damage by 2%, now it’s only 1.5%)Chest quality in the main bosses’ arenas now depends on their levelKilling the Royal Executioner now grants more loot than before, while Pumpkinhead grants lessNightmares now have a delay between attacking and teleporting, as well as before the first teleport after loading a floor