Obenseuer
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 757 MB
- Views
- 3,487
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: Obenseuer
Screenshots
Description
Obenseuer offers to control a poor man who is trying to stay afloat and cope with psychological and financial problems. The protagonist is forced to collect bottles, mushrooms and turnips in order to somehow survive. The hero suffers from depression. He also has an alcohol and nicotine addiction. The main character needs to satisfy his needs, and also not forget about the rent. The events unfold in the Obenseuer area. However, the locals themselves call this place Open Sewer. Many unreliable citizens were exiled there against their will by the authorities of the city of Stalburg. The action takes place in the same dystopian metropolis that was shown in INFRA (the previous project from these developers).
The narrative has a well-developed lore and a gloomy atmosphere. Although the story sometimes contains puns. The new title is made in a different genre. If the previous product from this studio was a quest and adventure, then this project is a role-playing game. It uses a first-person view. In the indie title, you can communicate with NPCs, explore locations, engage in some kind of agriculture, trade with residents, brew alcohol, carry out tasks from townspeople and collect data about their personalities. There is an opportunity to improve apartments and even rent out housing to other people.
NOTE. Uploaded version: 16 July 2025 [v0.4.71]. This is Full Early Access Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.
System Requirements
Minimum
- OS:
- Windows 7
- Processor:
- Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz
- RAM:
- 4 GB RAM
- Graphics:
- GeForce 240 GT or Radeon HD 6570 – 1024 MB
- Storage:
- 6 GB available space
- DirectX:
- Version 10
- Sound Card:
- Any
Recommended
- OS:
- Windows 10
- Processor:
- Intel Core i5 2300 or AMD FX6120
- RAM:
- 8 GB RAM
- Graphics:
- GeForce GTX 550 Ti or Radeon HD 6770
- Storage:
- 8 GB available space
- DirectX:
- Version 12
- Sound Card:
- Any
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Loiste Interactive
- Publisher
- Loiste Interactive
- Platform
- PC
- Release Date
- File Size
- 757 MB
- Status
- Pre-installed (Portable)
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Full game
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Comments (1)
* Art: huge amount of visual improvements across various levels. * Gloom Worm gameplay: Changed when Cosmic Horror will increase costs (food and curses no longer trigger it. Changed how Inescapable rule works (Cosmic Horror now added to the top of your deck rather than being auto drawn)* Gloom Worm visuals: Improved UI layout on Gloomworm. Added more illustrated an animated elements.* Fixes:* Fixed wrong return damage on hovering card* Can\'t use a stacked toasty kebab to buy cards at the shop* Fixed a bug where starting combat deck was thinning out after the first combat* All soups can now be used as currency at shops* Stopped Buttdoor from loading a new tunnel more than once* Hard-coded that the player can never have less than 0 energy* Fixed multiple add card to hand intents with different cards not displaying correctly.* Fixed when adding a new trigger that adds cards on a card that already has at least one of those triggers, not actually adding the new cards, but just increasing the existing trigger\'s card count. (It now actually adds a new add card intent with the correct card)* Made gloom worm face no longer jump on evolution.* Various card tweaks and improvements0.4.70 (Steam demo 10) - 4 July* Cosmic Horror added to the Gloom Worm boss fight! Yipes!* Guts added to Gloom Worm limbs. Yum!* Gloom worm glow up* New animations* New art* New layout* 2 Exploding blossoms replacing 4 blossoms on first evolution* Stacking changes:* All identical cards can now stack if you have a large hand* Fixed that most consumables didn\'t stack- i.e. stone picks now stack* Fixed that an entire stack would take on the setting of the main card* Cards with different Modifications won’t stack* Cards in stacks are properly discarded and exhausted, then re-enter your deck* Environment glow up:* General polishing and tightening of tunnels* Beginning to implement bespoke mini-boss environments* New tunnel colour gradients & lighting (earlier tunnels, currently in progress)* Gloom Worm’s den looks more awesome.* Gloom world looks more awesome.