Battle Shapers
- Platform
- PC
- Release Date
- File Size
- 12.20 GB
- Views
- 6,860
- Comments
- 5
- Languages
- English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese, Traditional Chinese, Russian, Turkish
- Added by
- Added by Admin
Game trailer: Battle Shapers
Screenshots
Description
Battle Shapers is a thrilling first-person sci-fi roguelite shooter that puts you in the shoes of Ada, a determined warrior who must reclaim the future of New Elysium from the evil Overlords and their corrupt robot armies. From the start of Battle Shapers, you’ll find yourself armed with a fearsome array of futuristic weapons, special abilities, and even powers stolen from the relentless Overlords themselves. Your job is to navigate their treacherous towers, which are filled with traps and dangers at every turn. Adaptation is key in this never-ending battle. The Overlords will throw everything they have at you, from deadly attacks to cunning counters. Your ability to learn and adapt to their strategies will determine your success.
A unique aspect of Battle Shapers is the use of Shaper Hacks, which allow you to manipulate rewards, counter the challenges of the Overlords, set your own traps and bonuses on their towers. This adds an additional strategy to the gameplay. As you progress, you will explore colorful towers that hide upgrades and weapons that improve your abilities each time. But be careful: with each Overlord defeated, the path becomes more difficult. To expand your character’s capabilities, you can unlock new weapons, abilities, and talents that constantly increase your survivability and combat prowess. In addition, by collecting the cores of fallen Overlords, you can not only transform your combat abilities, but also change your appearance, allowing you to create unique playstyles.
NOTE. Uploaded version: 07 October 2025 [v1.1.2.1] + Update v1.1.3.10519. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.
System Requirements
Minimum
- OS:
- Windows 10 (64-bit Version)
- Processor:
- i5 4th Gen 4 Cores
- RAM:
- 8 GB RAM
- Graphics:
- NVIDIA GTX 970
- Storage:
- 15 GB available space
Recommended
- OS:
- Windows 10 (64-bit Version)
- Processor:
- i7 7700K
- RAM:
- 16 GB RAM
- Graphics:
- NVIDIA GTX 2060
- Storage:
- 15 GB available space
Installation Guide
Step-by-step setup process for TENOKE
-
Mount the .iso image — Windows 10/11 mounts it from the right-click menu, otherwise use Daemon Tools or a similar tool.
-
Run
setup.exefrom the disc and install the game — Tenoke builds are already cracked, installation is all it takes. -
If the disc contains a
Tenokefolder, copy its contents into the installed game directory. -
Launch the game from the desktop shortcut (as administrator).
Game Info
- Developer
- Metric Empire
- Publisher
- Metric Empire, Kepler Ghost
- Platform
- PC
- Release Date
- File Size
- 12.20 GB
- Status
- Scene (ISO)
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Comments (5)
Stacks of Player Curse can quickly become overwhelming, so here are a few ways to remove it, or use it to turn Ada into a glass cannon:New consumable called the Purge Kit can be used to remove some curse stacksNew version of the Corrupted Vault now appears close to Huck and Hauly where you can purchase the Purge Kit with creditsNew override reward floor hack that gives you a Purge KitNew weapon mod can now appear on corrupted weapons that increase your damage based on the number of curse stacks you haveWe\'ve also made adjustments to the Strike Core, Charge Rate Mods, and Steam features:Increased the damage of the Strike Core’s Overkill abilityHeavy Assault core enhancement now doubles the Overkill ability\'s damage, but will no longer double the number of charges of Hunter’s MarkAdded New Common and Uncommon Increase Charge Rate modsMoved the Mod Extractor cipher to the shop in the first floorAdded support for Steam Rich Presence, which now displays players\' active tower and access level, or indicate players are in the Daily Challenge mode
Update v1.1.2 - Guardian Update Hey Shapers, We hope you\'ve been gaming well! We\'ve got a medium-sized update for you today featuring Guardian Mode, in-game balancing, changelogs, and a few community requests & bug fixes. If you\'re free this Friday, we\'ve also got another Shapers vs. [Metric] Showdown with prizes to be won. Let\'s get into it. ðŸ›¡ï¸ Guardian Mode: By popular demand, Guardian Mode is a difficulty toggle designed to help players access the true ending of the game after defeating VerOs. This toggle option is located under the Gameplay Tab in the game\'s options menu. When enabled, players will receive incremental damage reduction starting from regular runs to Phantom Code difficulty levels. The approximate breakdown is as follows: Baseline: 20% damage reductionAlpha: 20% damage reductionBeta: 30% damage reductionGamma: 40% damage reductionDelta: 60% damage reductionOmega: 60% damage reduction âš–ï¸ Balancing: We\'ve also introduced balances based on player feedback to reduce run duration and enemy health, along with a few others adjustments. Reduced base health of all enemies by about 10%Reduced grunt and grunt variants health scaling by 5%Reduced quantity of grunts and variants spawning during combat encounters from 6 to 3Increased duration between Strike Mantis\' successive dash attacks in tower 3 encountersReduced quantity of missiles fired from 4 to 3 when fighting Strike Mantis in tower 2 or 3 encountersReduced missile speed by 20% when fighting Strike Mantis in tower 2 or 3 encountersReduced travel speed of Wind Magistrate\'s tornadoes by about 15%Increased radius of the Volt Aura perk
Bug Fixes:The black screen infinite loading bug due to save game deprecation. (✨) In the meantime, we\'re also tinkering away at improvements to the Daily Challenge that we\'ll share shortly. You can also check out our Community Discord for contests and giveaways we\'ll be running periodically. Thank you and take care,Metric Empire
Patch Notes V1.0.3 Hotfix Hello Shapers! It’s your new community manager here, with your latest patch notes! First, a quick intro: my name is Colin, and you’ll see me around here, Discord, and our social media! I’m working on some neat community initiatives that you won’t want to miss. Hop into our Discord and follow us on socials so you don’t miss the fun. Now, without further ado, your patch notes! This is v.1.0.3, and it includes a variety of fixes, adjustments and some community-requested features, like an option to toggle off aim assist and support for ultrawide monitors. (✨) Community Requests & Bug ReportsBug Fixes:Fixing formatting and spelling issues in some dialog lines.Fixing collision issues in Storm Scraper Boss room & Combat rooms. (✨)Fixing an issue where the player can be locked in the Gravity Garden if failing the corrupted chest gameplay.(✨)Improving the hit detection for the Strike Core Overkill Refactor enhancement. (✨)Fixed an issue with the player maximum health not being saved correctly if the player resumes a run. (✨)Fixing an issue preventing turret abilities to apply energy type effects to enemies. (✨)Fixing an issue causing the player to be locked in the Shaper Hacks menu.Fixing an issue causing the player to be locked in the core enhancements pick up menu when they have collected all enhancements possible. (✨) Quality of Life Changes:Added an option to turn off the aim assist. (✨)Improved support of Ultra wide screen resolutions. (✨)Improved rendering performance of the grinder traps. If you run into any bugs or issues, have some feedback for the team, or just don’t want to miss out on all things Battle Shapers, be sure to join our (newly renovated) community Discord!
Patch Notes V1.0.2 Hotfix Hello Shapers, Here\'s another round of fixes coming to Battle Shapers before the weekend! Bug Fixes:Added an option to select an orange crosshair to improve contrast and visibility.Fixed the Overkill Refactor ability\'s interaction with Centurion and Juggernaut enemies\' armor.Fixed Corrupted Shock Rifle\'s projectiles not chaining to different enemies when chain effect mod is equipped.Fixed interaction between certain \'stickable\' weapons like the Pulse Grenade, Wildfire, Splitshot Kunais, and Firehawk, and breakable objects like railings. Weapon effects will now remain where it meets collision and resolve (ex. explode), even after objects break and shatter when hit.Adjusted the Corrupted Shock Rifle\'s recoil, spread, and damage scaling both during and outside of combat.Fixed UI bug where weapon mods\' lengthy tooltips would get cut off at certain resolutions.Fixed bug where dialogue wouldn\'t show when players triggered in-game dialogue (ex. Lore Pickup) and then immediately triggering a cinematic (ex. boss encounter).Fixed bug with Corrupted Wind Magistrate and Corrupted Strike Mantis appearing in the end credits.Improved text legibility of end credits roll scene. We\'re keeping a close eye on feedback, so feel free to share any bug reports, thoughts, or questions in our Steam Discussions or in the Community Discord. Have a great weekend,Metric Empire