SCP Fragmented Minds
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 14.96 GB
- Views
- 4,046
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: SCP Fragmented Minds
Screenshots
Description
SCP Fragmented Minds drops players into the chaos of Mars Site-113, a place where ambition, failure, and deadly anomalies converge. Once the center of containment for the SCP Foundation, it is now a crumbling shadow of its former self, overrun by the very entities it was meant to control. As the player, it is up to you to navigate this dangerous landscape, where survival will require you to adapt and outwit the unpredictable threats that lurk around every corner. Your journey begins with a chilling message from a nameless authority, warning you of a facility breakdown and its failing defenses.
Once a beacon of containment, Site-113 has become the site of a struggle that has left few survivors. The few remaining personnel cling to life as communications are lost and systems fail. Your mission is clear, but the path forward is far from simple. Anomalies, some familiar and some newly emerged, roam the corridors, challenging your every move. The gameplay in SCP Fragmented Minds involves more than just surviving the horrors that crawl around the location. You’ll have to use everything at your disposal: hacking systems, crafting tools, and using the environment to your advantage. Choices matter, and each decision can open up new paths or seal your fate. The design encourages a mix of stealth and combat, offering a variety of approaches to each situation.
NOTE. Uploaded version: 1 June 2026 [v0.30c]. This is Full Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
System Requirements
Minimum
- OS:
- Windows 10 64-bit
- Processor:
- Intel Core i5-8400 / AMD Ryzen 5 1600
- RAM:
- 8 GB RAM
- Graphics:
- NVIDIA GeForce GTX 1650 4GB
- Storage:
- 22 GB available space
- DirectX:
- Version 11
- Sound Card:
- Windows Compatible Audio Device
Recommended
- OS:
- Windows 10 64-bit
- Processor:
- Intel Core i5-9400 / AMD Ryzen 5 2600
- RAM:
- 16 GB RAM
- Graphics:
- NVIDIA GeForce GTX 1080 8GB
- Storage:
- 22 GB available space
- DirectX:
- Version 12
- Sound Card:
- Windows Compatible Audio Device
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- HST Studios
- Publisher
- indie.io
- Platform
- PC
- Release Date
- File Size
- 14.96 GB
- Status
- Pre-installed (Portable)
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Comments (1)
Changes**Gameplay:Welder: Overcharge now takes 1 second to reach (previously 2 seconds).Crafting: Pressing and holding a component will now continuously insert it until the slot is filled or the inventory runs out.Flare Blueprint: Moved from Jayden’s conversation to an in-world pickup.UI:Streamlined item backdrop colors in the Inventory UI for better clarity.Audio:Ending a fight by killing the last enemy now plays a special stinger and transitions out of combat music sooner.New AdditionsAdded a crafting blueprint for upgrading the Hydraulic Wrench.The save list screen now warns if a save was created by a previous version of the game.Added more environmental audio to various locations for immersion.**Environmental Fixes**Chapter 1: Removed 2 flares from the first half of the chapter.Flooded Tunnels:Fixed a collision issue along the left path.Added blue guiding lights around the exit for better navigation.Lobby:Added door signs to the storage room.Added a blue guiding light above the storage room door.Storage Room B: Split into two segments for better performance.Gen Room: Added collision volumes to the lower hallway to prevent power cores from getting stuck.Parking Garage:Fixed a loot container that wouldn’t light up unless the player was very close.Removed floating collision in the security room.Right-Side Entrance Area: Deleted the tipped-over shelves for better navigation.