Deck of Haunts
- Platform
- PC
- Release Date
- File Size
- 1.10 GB
- Views
- 3,621
- Comments
- 2
- Languages
- English, Japanese, French, German, Simplified Chinese, Dutch, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
- Added by
- Added by Admin
Game trailer: Deck of Haunts
Screenshots
Description
Deck of Haunts puts the player in control of a sentient structure that functions as a ghost house. The main objective is to attract curious individuals to its pre-planned rooms. Once these individuals are inside, the player influences the environment and triggers certain events to systematically undermine the visitors' mental balance. This allows the entity of the house to absorb the energy they emit to increase its size and spread its influence in the surrounding area.
The whole process requires strategic planning when constructing the mansion itself, optimizing its layout to make it easier to catch visitors and then influence them. Gameplay in Deck of Haunts is divided into the stages of building design and the phases of active intimidation. First, you have to carefully think through the plan of the mansion, arranging rooms and possible traps in such a way as to create a winding and confusing route for uninvited guests.
Once the preparations are complete, the house lures adventurers inside, where they must use cards from their deck. These cards activate various events: sudden appearances, frightening sounds or changes in the environment in the corridors. The main task at this stage is to constantly increase the psychological pressure on the victims, driving them to madness, while protecting the vulnerable center of the mansion, the Heart Room, from detection or destruction. Successfully eliminating or driving people to madness brings the necessary energy resource, which is used to expand the structure itself and increase its bad reputation, attracting new targets.
NOTE. Uploaded version: 13 December 2025 [v1.21] + Update's. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.
System Requirements
Minimum
- OS:
- Windows 10
- Processor:
- 2.3 GHz
- RAM:
- 8 GB RAM
- Graphics:
- 3GB VRAM
- Storage:
- 2 GB available space
Installation Guide
Step-by-step setup process for TENOKE
-
Mount the .iso image — Windows 10/11 mounts it from the right-click menu, otherwise use Daemon Tools or a similar tool.
-
Run
setup.exefrom the disc and install the game — Tenoke builds are already cracked, installation is all it takes. -
If the disc contains a
Tenokefolder, copy its contents into the installed game directory. -
Launch the game from the desktop shortcut (as administrator).
Game Info
- Developer
- Mantis
- Platform
- PC
- Release Date
- File Size
- 1.10 GB
- Status
- Scene (ISO)
Download Game
Full game
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8d900858d05e66457b094e807077e56eddba552b9ffb2a7dee3d43935da9f7a2
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Comments (2)
Update V1.16: Show card upgrades in the card selection screen + loca fixes By popular demand, we\'ve added the possibility to now see potential card upgrades in the card selection screen. Here is the complete changelog for this smaller update/patch: Changes Added the option to show upgrades in the Pick a Card screen. Align Glossary to the center of the screen. Fixed Bugs Fixed Japanese profiles crash. Fixed a typo in German Localization for xx/xx Cards Unlocked.
Update V1.12 Human movement, Changes & Fixes! End of the week build? How about middle of the week! The most notable change is how humans now move around the house, making them move more efficiently, which can significantly reduce the waiting time in between turns on high numbered nights with large rooms and groups of humans. Changes Human movement improvements to reduce time between turns in large rooms: Humans will now roam to and then near the door they intend to take. Increase walking speed by 50% while roaming in a room. Increase walking speed by 20% if the path they need to travel between turns is long. Humans spawned by the Helpline trait can no longer have the Helpline trait. Collective Toll now correctly updates damage and drain according to the amount of traps in the room description. Fixed Bugs Fixed Totem selection with controller for Easy, Normal, and Hard difficulties. Fixed the Heal Heart option of the boss reward screen not working with controller. Fixed moving upgraded Rooms causing negative Essence values. Fixed Crypt not showing up in card discovery after unlocking it by completing Nightmare 13. Fixed Killing Spree not rewarding AP and Draw when multiplied (through Encore for example) and lethal on an extra trigger. Fixed Relentless doing more damage than displayed by counting itself as a played card. If you\'ve encountered any other bugs or crashes, you\'re always welcome to log them in the Steam Discussions, we\'ll have a look at them. And again, a big thank you for playing and all your feedback â¤ï¸