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Hearts of Iron IV Man the Guns

Hearts of Iron IV Man the Guns
Platform
PC
Release Date
File Size
2.30 GB
Downloads
658
Views
24,848
Comments
3
Languages
english, french, german, polish, portuguese - brazil, russian, spanish - spain, multi7
Added by
Added by Admin
Download Game v1.8.0

Version Status

Current Version
v1.8.0
Rate & review
4.6 / 5 (61)
Mixed
45%
1K

Screenshots

Hearts of Iron IV Man the Guns — Screenshots 1
Hearts of Iron IV Man the Guns — Screenshots 2
Hearts of Iron IV Man the Guns — Screenshots 3

Description

Hearts of Iron IV Man the Guns is a strategic computer game, you can be at the head of the Second World War, choosing one of the conflicting countries. Gamers will appreciate the realistic simulation of military action that takes place in real time. The gameplay will begin with the fact that the player will need to make a choice in favor of one of the states represented in the draft, for which he will have to fight later. Users have the right to choose as a huge empire, for which war is a common thing, and a small country that just wants to quietly survive the storm. Then you have to put together an army, gaining the greatest commanders who can fight on tanks, airplanes and ships, using various weapons, ranging from guns to the latest weapons of mass destruction.

This release is standalone and includes all content and DLC from our previous releases and updates.

About This Game

​​The developers promise to endow the game for the PC with a change of weather conditions, where snow, slush and thunderstorms can become both helpers and terrible enemies for your soldiers. Also here will be presented unique systems of politics and diplomacy, with the help of which you have the right to conduct peace negotiations or impose your will with brute force. A nice bonus will be battles in the online mode, which players can join with their friends after the release of Hearts of Iron 4 Man the Guns, using both the cooperative and competitive modes that support up to 32 gamers. In spite of all the additions that have been added to the game, you have the same strategy that millions of players around the world have fallen in love with, which is trying to tell an entertaining story about certain historical events, which greatly influenced world history. This ultimately makes the players not only blindly go through the storyline campaign, but also continue the study of the story after the game is over.​​

System Requirements

Minimum

OS:
Windows 7 64-bit or newer
Processor:
Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHz
RAM:
4 GB RAM
Graphics:
ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM
Storage:
2 GB available space
DirectX:
Version 9.0
Sound Card:
Direct X- compatible soundcard.

Recommended

OS:
Windows 7 64-bit or newer
Processor:
Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHz
RAM:
4 GB RAM
Graphics:
ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM
Storage:
2 GB available space
DirectX:
Version 9.0
Sound Card:
Direct X- compatible soundcard.

Installation Guide

Step-by-step setup process for CODEX

  1. Open the .iso with a virtual drive program (e.g. Daemon Tools) — on Windows 10/11 a double click mounts it on its own.

  2. Install the game by running setup.exe and following the wizard.

  3. After installation, copy the entire contents of the CODEX folder from the disc into the game folder and agree to replace the files.

  4. Start the game through its usual shortcut, preferably as administrator.

Game Info

Platform
PC
Release Date
File Size
2.30 GB
Status
Scene (ISO)

Download Game

Full game

Download
hearts_of_iron_iv_man_the_guns-codex
MD5: 32f5ee66fa23f3765306c371fee823c5
SHA-256: 3d05047dbaf6494553c845502d89dcdc4fa280675bc12c536e49a58e7cdc2396

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Reviews

4.6
out of 5
61 ratings 61 of these carried over from our archive

No written reviews for this game yet.

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Comments (3)

  1. CODEX
    ########################################################################               Patch 1.8.0 \"Fork\"               ######################################################################## ################################### Feature & General##################################- Added new Launcher- Added \"/mute <user name>\" and \"/unmute <user name>\" chat commands  ################################### Balance##################################- Reduced number of destroyers needed to cover convoy routes from 1 destroyer per 5 convoys to 1 destroyer per 10 convoys- Convoys can no longer detect convoys as that just drags down the average detection when escorted- The amount of convoys in a sub battle is now based on the length of the route, so longer = fewer in a battle- Reduced total possible torpedo reveal chance reduction to 60% from 70% by reducing wolfpack by 5% and commander trait by 5%- Slightly reduced sub reveal chance when firing torpedos to account for convoys no longer contributing to detection averages- Slightly reduced passive sub reveal chance in combat to account for convoys no longer contributing to detection averages- Added 2 sub detection to radar 4 to make t4 subs not so hard to detect when matched up against modern destroyers- Aluminium Company of Canada focus now gets an additional 14 Aluminium- upgraded t4 radar to have sub detection from 10 to 14- upgraded t3 radar to have sub detection from 5 to 6- increased IC cost for t3 sub hull from 270 to 320- increased IC cost for t4 sub hull from 300 to 450- increased IC cost for cruiser sub hull from 370 to 390- increased number of convoys covered by each destroyer on escort from 10 to 12- Lowered t3 and t4 submarine torpedo damage from 23 to 22 and 30 to 28 respectively- slightly increased the speed penalty on depth charges
  2. CODEX
    Update v1.7.0:# Feature & Important- Game is now 64-bit- Frontlines have been reworked to where army fronts link together under army groups and playing army group only has more UI support to reduce clutter. # Bugfix- Withdraw from Contested Territories now is available to be taken if any contested territory is still held by Britain, and takes into account the possibility of having traded Newfoundland to the USA for destroyers.- Fixed the En Route penalty for admirals that are unassigned before being re-assigned.- disabled an event that merges two countries together with same original tag & ideology if either of them are puppet- Admiral combat XP no longer limited if more than 24 ships in fleet- execute orders button now executes only move order of ag front (Not attached fronts) for ag groups- Fixed task force fulfillment getting out of sync on save load- You are no longer able to draw spearheads/offensive lines without a proper frontline.- You should no longer be unable to remove ship modules- You are no longer able to draw offensive lines from a garrison order.- Fixed convoy distribution issues on naval supply paths- Initialized ships with zero manpower so that they consume country manpower correctly when production completes.- Block exploiting researching of tech if mutually exclusive tech has already been researched.- Fixed ship production to correctly set manpower and subtract that from the country manpower pool when a ship is completed.- Adjusted the requirements for the Treading the Narrow Path achievement to now only check for control of the Holland, Friesland, and Brabant states (rather than any Dutch core state).- Operation Fork and Invade Ireland decisions are no longer repeatable.- Italian Spanish-Italian Alliance and Befriend Portugal focuses now require being in a faction and correctly invite Spain and/or Portugal into Italy\'s faction, rather than try to join theirs.- Fixed add/remove core effects adding dynamic tags as cores
  3. CODEX
    1.6.1 Patchnotes:################################### Feature and Important##################################- New task force composition editor interface with much nicer flow- Added a reserve button to Fleet bottom bar.- Unlocking new ship hulls will now provide a variant with the same modules as on the best equipment variant of the previous ship hull level, to the extent possible, and hide the empty hull as obsolete in that case.- ctrl b now toggles strategic deployment for selected units- key k now toggles air training (kamikaze is moved to ctrl b)- FM won\'t be able to activate abilities if it is already active for all child groups- Taskforces with automatic split on will split into multiple taskforces if there is no naval base that can repair all ships at once- Sinking enemy ships will now award war participation################################### Bugfix##################################- Underpaid, Undersexed, and Under Eisenhower achievement now correctly requires a 1936 start date.- Fixed an issue where several British focuses were bypassed and canceled at the same time.- Removed duplicate \"Remove country leader\" in Towards Indian Independence focus.- Fixed an issue where you could not take \'War on Pacifism\" decisions to get rid of national spirit if you had above 80% war support.- fixed an issue where Manchukuo could demand Japan become their puppet while still being a subject of Japan.- Cave to the Germans, Maintain Trade Neutrality, and Cave to the British focuses can no longer be bypassed while one of the other mutually exclusive paths are in progress (thereby unlocking multiple political paths).

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