No Im not a Human
- Platform
- PC
- Release Date
- File Size
- 818.97 MB
- Views
- 3,221
- Comments
- 2
- Languages
- English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese
- Added by
- Added by Admin
Screenshots
Description
No Im not a Human presents a scenario at the end of the earth, forcing a person to stay inside and lock all doors. The outside world is hostile, and the sun-scorched streets are littered with blackened bodies twisted in agony. During the day, looking outside can burn out your eyes, forcing you to hide in a shelter. The only salvation comes with the onset of darkness, but this time belongs to creatures known as Visitors.
The main gameplay of No Im not a Humann begins with a knock on the door. A lone voice will beg for shelter, and the visitor looks, sounds, and even smells like a human, which creates the main difficulty. The goal is to observe carefully and identify the subtle signs that distinguish them from humans. Complete isolation is not an option, as the Visitors will overwhelm the lone player, so some of the supplicants will have to be let in.
Communicating with these guests leads to various consequences, which depend on the decisions made in a tense situation. Some visitors will offer assistance, increasing your chances of survival, while others will need support themselves. However, some of these visitors will be Visitors, whose clear goal is to kill. In this game, the main goal is to eliminate such creatures first, which requires directly interrogating each guest to reveal their identity and do what is necessary.
NOTE. Uploaded version: 20 December 2025 [v1.2.11 (Build 21241596)]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
Key Features
- Interrogating each guest to reveal their true nature.
- Making decisions that determine the further development of events.
- The need to let strangers in to receive help and resources.
- Identifying and eliminating hostile creatures disguised as people.
System Requirements
Minimum
- OS:
- 10
- Processor:
- Intel core i5
- RAM:
- 2 GB RAM
- Graphics:
- GTX 960
Recommended
- OS:
- 10
- Processor:
- Intel core i5
- RAM:
- 2 GB RAM
- Graphics:
- GTX 960
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Trioskaz
- Publisher
- CRITICAL REFLEX
- Platform
- PC
- Release Date
- File Size
- 818.97 MB
- Status
- Pre-installed (Portable)
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Comments (2)
Added a failsafe for older saves with a specific issue, that caused the progress to be wiped upon reloading after Patch 1.1.14 Your pre-patch progress should now be restored;Fixed with the mouse cursor caused by minimizing the game or playing with mouse and controller simultaneously;Fixed the issue with falling through a certain hole, leading to a certain place ;Fixed the \"Breakfast of Champions\" achievement. Now it correctly unlocks after using coffee and cigs, instead of beer and cigs;Fixed a rare bug caused by saving on quit while you were loading into a different location. Upon reloading this caused the player to fall through the house;Removed an odd interaction that allowed you to start drinking beer, and kill a guest while still playing the drinking animation. Now you won\'t be able to close the fridge until the drinking animation is over;Added a failsafe for the peephole interactions. Hopefully, now nothing is going to break when you look through it and immediately try to exit;Neighbor\'s phone number properly appears on your wall after you choose to skip the tutorial day. You can even call him right away!