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Embark

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

Embark
Platform
PC
Release Date
File Size
501 MB
Downloads
12
Views
12,329
Comments
2
Languages
english
Added by
Added by Admin
Download Game v0.855

Version Status

Current Version
v0.855
Rate & review
4.5 / 5 (53)
Mixed
59%
213

Screenshots

Embark — Screenshots 1
Embark — Screenshots 2
Embark — Screenshots 3

Description

Embark is a cubic simulator of the colonizer, in which you will have to try to build your own colony, taking with you at the very beginning only five characters, the colonialists. Choosing a location on a huge map of the world, you immediately find yourself on it and start working. But here it is up to you to decide what to do first and what to do at your leisure. You can immediately start farming and growing mushrooms, for example, so that there are people there, or you can take and start building housing. Of course, sooner or later, we will have to deal with those and those, but at the very beginning, due to the lack of manpower, we will have to set priorities.

Well, then everything seems to be on the thumb. Get construction materials. Distribute the roles between the existing characters, entrust everyone with some business, start building houses, first earthen, and then already on the surface of the earth, grow vegetables and fruits, so that you have something to eat, develop the settlement, and survive in all possible ways.

About This Game

It will be easy at first, but later you will get bored with settlers from other colonies, hostile factions, wild animals and even nature itself. You have to prepare for any alignment: equip your colonizing characters, creating a melee weapon, to begin with, set up defenses, provide the settlement with everything you need and try to fight back all your enemies.

Well, then only development. The more you build in Embark and the more you develop your settlement, the more people will appear in it, and the more new opportunities you will receive. After some time you will be able to build not only housing and ancillary buildings, but also architectural monuments, aqueducts, fortresses and not only. And do not forget about the leveling of each individual character. Here, all your wards will be unique in nature, everyone will have their own talents and abilities, skills and goals, and you will have to use all this sensibly and with maximum efficiency.

System Requirements

Minimum

OS:
Windows® 7, 64-bit
Processor:
Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
RAM:
4 GB RAM
Graphics:
1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
Storage:
2 GB available space
DirectX:
Version 11

Recommended

OS:
Windows® 7, 64-bit
Processor:
Intel Core i5-2500K or AMD Ryzen 5 1400
RAM:
8 GB RAM
Graphics:
4GB NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Storage:
3 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Platform
PC
Release Date
File Size
501 MB
Status
Pre-installed (Portable)

Download Game

Full game

Download
embark-v0_855
MD5: ce99c42b87c5d71eaceaa642c9b6e012
SHA-256: 127e2e0e2c92fb928c561c6801fb3f1df4c4e14c2eb8b077509a4d39ff8278a1

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.5
out of 5
53 ratings 53 of these carried over from our archive

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Comments (2)

  1. CODEX
    0.526Added keyboad bindings for zooming in and out.Fixed creature equipment UI show correct attack speed value.Fixed bug with taking squad equipment getting stuck in loop.Torches should now be passable.Fixed harvest plant/tree mode and a few other issues when UI scaling is used.Fixed issue with keys like spacebar triggering some UI elements.Implemented erosion amount setting in the options menu, try turning it to low if you are crashing during world preview generation.Slightly increased food and drink priority when colonists are starving.

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