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Merchant of the Skies

Merchant of the Skies
Platform
PC
Release Date
File Size
115 MB
Downloads
4
Views
12,072
Comments
5
Languages
english
Added by
Added by Admin
Download Game v1.6.7

Version Status

Current Version
v1.6.7

Screenshots

Merchant of the Skies — Screenshots 1
Merchant of the Skies — Screenshots 2
Merchant of the Skies — Screenshots 3

Description

Merchant of the Skies offers you a journey through the air. Become the captain of a flying ship, take on a lot of various duties and worries. However, this is an incredibly exciting activity. Especially when you consider how many adventures await bold balloonists. This is an experimental game that incorporates the features of different genres. There will be a curious gaming experience. Explore, build a base, deal with economic issues.

About This Game

Merchant of the Skies will give you the opportunity to fully ensure your stay in the air and, moreover, will teach you how to make a profit. gather resources, buy some goods and sell others. With the proceeds, you can create your own air empire. Check you are a lucky merchant? It is worth considering the routes, saving time and effort will also give additional profit.

Key Features

  • Become a trader! Find the best trade routes and profit from them
  • Discover the world! Travel between flying isles and face different encounters
  • Sandbox gameplay: do what you want at your own pace
  • Gain experience and become more savvy when it comes to trading, then start your own goods production

System Requirements

Minimum

OS:
Windows 7 SP1+
Processor:
Intel Core 2 Duo
RAM:
1024 MB RAM
Graphics:
shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
Storage:
512 MB available space
DirectX:
Version 9.0a

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Coldwild Games
Publisher
Coldwild Games
Platform
PC
Release Date
File Size
115 MB
Status
Pre-installed (Portable)

Download Game

Full game 6

Download
merchant-of-the-skies-v1_6_7
MD5: 9ada51d48bd1e7d013708adc6b5ba9a7
SHA-256: d4c3d7c469d6957c6f25c32e2e054d66c0e59044c08f92a373553778b5977da2

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Torrent file ready

MEGA
Merchant.of.the.Skies.v1.6.7.zip
PIXELDRAIN
Merchant.of.the.Skies.v1.6.7.zip
GOFILE
Merchant.of.the.Skies.v1.6.7.zip
MEDIAFIRE
Merchant.of.the.Skies.v1.6.7.zip
1FICHIER
Merchant.of.the.Skies.v1.6.7.zip

Reviews

4.4
out of 5
55 ratings 55 of these carried over from our archive

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Comments (5)

  1. CODEX
    1.5.0 patchOrembai - Extremely Fast Speed, high fuel consumtpion shipsFretta - Ship with low fuel consumption and fast speed, good for waiting/idling on the map and fast-forwardingAtakebune - slow ship with lots of cargo spaceSandbox mode settings added, shown before the game startsstarting shipstarting amount of goldmaintenance multiplier (if you want to make game harder)prices change at trade posts over time settingfast-forward does not consume fuel settingMinor changes and adjustmentsfixed a bug when no mid-level shipyards appeared, at least one more shipwright is guaranteed to be found at central zonefixed a bug when caravan items would not sell properly at bazaaradded crash-backup system: game makes save file backups every 5 minutes (so if your game crashes and save is corrupt - you will get the prompt asking if you want to restore your old save)13 new mansion tiles: 6 stair building tiles + 9 planer tiles with small plantsremoved exploit that allowed selling/buying same items to level up tradepostmansion can recharge your ship nowharvest tea / spices thumbnails fixedunused ships info display fixed (actually shows used ship amount)main objective panel will show the tutorial stepstutorial slightly reworked to prepare for \"real\" campaign, visuals improved improvedUI: increased appearing text speed (in tutorial or building menu)UI: various typo fixesUI: gameplay setting screen rework with proper checkboxesUI/UX: Fixed island scrolling option added in gameplay settingsGameplay: tradepost prices are no longer fluctuating every month (this messes up caravan routes and is not very intuintive); can still be enabled in sandbox settingsBugfix: fixed a bug where you could visit islands while towing (and then get back to the same map position)Mansion builder: Adjusted the width / bounding boxes of some arches and doors, can place them closer to each other now
  2. CODEX
    Merchant of the Skies Patch 1.2.2 - map hotfixesmap scrolling improvement: the map also scrolls when you positiong the cursor on the side of the screen (even outside of the map itself; used to work only inside the actual map)caravan view bugfix: white line (as in ship movement) won\'t be drawn when you click on the map during caravan route plottingcaravan line fix: some navigation lines were not being drawn properly on the mapsmoother map closing animation @ caravan office (keeps the maps-x position so it closes less awkwardly)
  3. CODEX
    Tweaks and changes:> Spyglass is now unique (can\'t install multiple spyglasses on one ship)> Modules transfer on ship purchase> level bar added in skill menu> After you close the container, the items are optimized/autoarranged (you won\'t be getting rock stacks of 2,3,5 amounts spread out through different slots)> Holding ctrl on keyboard hides the \"Visit\" button on the map> Quest log rework> Changed how quest indicator looks on the mapCommunity translations! There\'s a website with simple inputs that allows to run community translations. If you want to help translate the game to your language - join the discord[discordapp.com] and find out more.Now, actual rebalancing numbers:Bread base cost: 12 -> 35Glass: 100->50Glass Bottle: 40->30Gear: 90->70Medicine: 100 -> 150Apple Juice: 80->120Island prices:* Apple Island 100->500* Forest Island 200->425* Gem Island 1000->4250* Iron Island 500->1050* Stone Island 350->600
  4. CODEX
    1.0.6 updateQuest system improvementsTourism quests added to houses Item fetch quests become progressively harder (and progressively more rewarding) as you gain reputation with the trade guilsItem fetch quests can ask you deliver items to other islands (before that they ask you to deliver stuff to the same island only)Shipwright lumber delivery quests (take them at the shipwrights) - reputation decreases ship prices.New currency - guild ticketsAwarded for completing the quests. Can be:1) Spent to purchase Special modules (at new island, see the picture above!)2) Tradeed in for reduced tax @ trade postsNew modules, purchasable with guild tickets:Spyglass (increases your view range in navigation view and allows you to see the buildings on unvisited islands)Sturdy pickaxes (mine all resources as lesser wear)Tweaks:When you buy a new ship, it has 50% charge now (no more sudden bankrupcies!)Bottom ship panel status is saved across screens and game restartsMoved reputation panel to the right (will no longer interrupt picking new quest / interacting with the building)Carrot will show reputation growth even when you don\'t gain levels (you could increase reward levels before if you participated in minigame)Changed resolution of main objective goal mark in map uiWhenever you hire crew at a house, the people will march towards your shipBumped the gold game objective numbers (increased each roughly by 2 times)Can only have one lumberjack / apple gatherer on an island from now onMore city names as suggested\"When is the next update\" panel so you can be informed. Expect bi-weekly content updates (unless something huge is planned). Also hotfixes will be released ASAP and don\'t match this schedule.Bugfixes:Bazaar no longer \"eats\" surplus items that it has no slots forBazaar will correctly display stack price on multiple stacks of the same itemVisual look of ship upgrade menu changes: now module buttons won\'t go over borders when upgrading bigger ship
  5. CODEX
    Update 1.0.4 - too big to fail3 AUG @ 2:12AM    - COMRAD_GREMLINHey Merchants!Due to some good feedback, I\'m introducing the patch 1.0.4, \"too big to fail\":Two major changes:1) You can continue after finishing the game. Just go back to the same game from the menu. If you don\'t want to continue the old game, just pick \"no\" when it asks you to continue the game and then \"yes\" when it asks if you want to start the game anew.2) If you go bankrupt, the bank will bail you out:2.1) If you have enough money in the bank, those are taken, you owe nothing2.2) If you don\'t have enough money in the bank, the bank loans you the money, but you need to pay it back. If you don\'t pay it back and go bankrupt again - the game is lost permanently.

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