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Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC

Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC
Platform
PC
Release Date
File Size
6.75 GB
Downloads
13
Views
7,499
Comments
1
Languages
english
Added by
Added by Admin
Download Game v1.79

Version Status

Current Version
v1.79
Rate & review
4.8 / 5 (173)
Mostly Positive
72%
52

Screenshots

Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC — Screenshots 1
Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC — Screenshots 2
Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC — Screenshots 3

Description

Long life stood out at the first Neverwinter Nights Enhanced Edition Tyrants of the Moonsea DLC. Last year, Beamdog studio released a remaster of the classic role-playing game, and now, as a publisher, is preparing to release the Tyrants of the Moonsea add-on. Developed by Ossian Studios, responsible for past DLC games in the series. The upcoming addition is based on the original module from Luke Scull (Luke Scull), but will offer 70% more plot and gameplay content, as well as new art and audio content.

Gameplay. The story begins with the fact that you arrive in Wunlar with the dwarf merchant Madok, hoping only to hide from the icy cold. But fate prepares you for a severe ordeal — demons are outraged in these places, and a mysterious cult that has recently arisen carries only death and destruction. You have to protect the border lands of the Moonsea from the forces of ancient evil.

Key Features

  • An expansion-sized high-level adventure with 20+ hours of gameplay
  • Use the world map to explore 18 areas in the Moonsea region including Zhentil Keep, Cormanthor, Thar, and prominent city-states.
  • Recruit from 5 different companions for your party
  • 5 new monsters to do battle with
  • 14 new character portraits
  • 35 minutes of inspiring new music including exhilarating combat tracks
  • 1,000 lines of new character VO

System Requirements

Minimum

OS:
Windows 7, 8, or 10
Processor:
1 GHZ
RAM:
1 GB RAM
Graphics:
OpenGL 3.0 compatible
Storage:
10 GB available space

Installation Guide

Step-by-step setup process for CODEX

  1. Open the .iso with a virtual drive program (e.g. Daemon Tools) — on Windows 10/11 a double click mounts it on its own.

  2. Install the game by running setup.exe and following the wizard.

  3. After installation, copy the entire contents of the CODEX folder from the disc into the game folder and agree to replace the files.

  4. Start the game through its usual shortcut, preferably as administrator.

Game Info

Developer
Beamdog
Publisher
Beamdog
Platform
PC
Release Date
File Size
6.75 GB
Status
Scene (ISO)

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Full game

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neverwinter_nights_enhanced_edition_tyrants_of_the_moonsea-codex
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Reviews

4.8
out of 5
173 ratings 173 of these carried over from our archive

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Comments (1)

  1. CODEX
    Update v1.79:Major Features-=-=-=-=-=-=-= Both client and server are now 64bit binaries. We do not provide 32bit binaries anymore as of this patch. (The binary directories in the game install are now misnamed; we didn\'t change this yet but will in a future patch.) CodeBase (“Bioware Campaign Databaseâ€) has been replaced with sqlite3, as the old database code would not work when compiled with a 64bit compiler. All new database files end up in the database/ directory in your user home. They have the extension .sqlite3. Old database files will be imported once at module startup. Achievements have been added to the Steam release. These are the same as have been available on Android for a while. There is a Debug UI panel that allows you to clear previously-achieved achievements if you’d like to start fresh. A new configuration system has been put in place. Most client and server config is now stored in a file called settings.tml, instead of nwn and nwnplayer ini. We\'re changing how networking is done in NWN:EE, with the following benefits: Cryptographic server and client identity authentication; full network encryption to prevent traffic snooping - and in the case of public servers via the master, connection hijacking; floating connections (you might be able to IP/port-hop and retain your connection); better use of compression; and no more host/port confusion when connecting multiple times from behind the same LAN. Networking/Crypto: Servers can now have fixed identities that persist between restarts. This identity is stored in a file named “cryptographic_secret†in the user home. Leaking this identity allows others to impersonate your server, much in the same way as leaking a private CD key. Favourites and History storage will now use server identities if available, so that floating IP/port servers can be found again easily. We ported keyholing from Android. It is turned ON by default, but can be turned off with a console command (KeyholeToggle) or the configuration setting. There are also bindable keys. New main menu background art. (Also configurable in settings.tml)

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