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Buoyancy

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

Buoyancy
Platform
PC
Release Date
File Size
630 MB
Downloads
18
Views
12,646
Comments
2
Languages
english
Added by
Added by Admin
Download Game v3.1.0415

Version Status

Current Version
v3.1.0415
Rate & review
4.4 / 5 (32)
Mixed
55%
441

Screenshots

Buoyancy — Screenshots 1
Buoyancy — Screenshots 2
Buoyancy — Screenshots 3

Description

Buoyancy — game projects are unique in that they provide an opportunity to carefully consider certain situations. Today we offer you to take the role of the manager of a small settlement, which is forced to drift in the expanses of the water and survive only thanks to the garbage and resources that you will encounter while swimming. But first you need to Buoyancy download torrent and only after that start doing everything to achieve success.

About This Game

Gameplay in Buoyancy. Unlike other similar survival simulators in this game you have to survive in conditions of total resource limitations. The population will constantly grow, it will be necessary to solve issues regarding food and living places. Do not forget to monitor the safety, open fire and order among people. Be sure to train the guardsmen so that they can resolve conflicts and protect people from pirates and other bandits. Try to think through all your actions and try to use available resources correctly, save and build up reserves, conduct investigations and create powerful weapons to protect your floating fortress.

System Requirements

Minimum

OS:
Windows 7
Processor:
Core i3 or better
RAM:
4 GB RAM
Graphics:
Geforce GTX 400 series or better
Storage:
2 GB available space
DirectX:
Version 11

Recommended

OS:
Windows 10
Processor:
Core i5 or better
RAM:
8 GB RAM
Graphics:
Geforce GTX 700 series or better

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Devs on a Boat
Publisher
Devs on a Boat
Platform
PC
Release Date
File Size
630 MB
Status
Pre-installed (Portable)

Download Game

Full game

Download
buoyancy-v3_1_0415
MD5: edb87fa40af1233f8a02c133ce16ca75
SHA-256: f86319a08995497f6938a3c751df082365afe1cd8a2185d5aef7151abc19b45b

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.4
out of 5
32 ratings 32 of these carried over from our archive

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Comments (2)

  1. CODEX
    Alpha v2.0.1217Updates/Changes:- Daily Growth clamped to 2% of population (5 max per day)- Celebrate Life disables the Daily Growth clamp- New Villager Growth clamped at 300 population - can be unlocked (for now) in Laws panel- New villager starting stats lowered- Villagers dying from old age disabled- Older villagers walk slower, can\'t contribute to New Villager Growth- Extreme Pop Control selects oldest villagers first- Villagers with low Happiness walk slower- Allow Villager Growth law (default on), villagers lose extra Happiness per day if turned off.- Unhappy villagers can refuse to work, murder, set fires, riot, throw away resources, or desert the city- Deserters spawn a deserter ship and row away, can crash into ships spawning a crashed raft- Filter Station building, uses Gasoline and sucks up pollution within a large radius- Trapper building - takes in Fish, gathers Shellfish. Produces very slowly, player can pull up traps anytime- Trapper crab RNG affected by Underwater Peaks (doesn\'t deplete them)- Shellfish resource- Random minor events system during Eat Food, Building, Working, Collisions, etc.- Motors will still provide thrust if worker is getting food/beer (On Break)- Pollution blob has tooltip now- Slider in Settings Menu to adjust when Low Efficiency icon appears- +100 amount hotkey for Trade windows (Default Left Control button)- New Medicine Hut asset added- New Prison asset added- Ride the Storm Action -- Metal cost 10% of total Metal, or 30, whichever is greater- Larger Survivors Raft with 8 survivors, higher sickness chance, better varied resources- Building Input Priority system (same window as Resource Priority)- Villagers can deliver resources to an applicable building if closer than Storehouse- Galleys reworked to use Input Priority system- Galleys can take Seaweed again, hold Shellfish too- Greenhouse requires 2 Dirt input- Greenhouse construction costs reduced- Resources from Trades, City War Aftermath spawn a Resource Crate Pile at contact area instead of instant transfer- Fish -- Happiness 2 -> 3, Nourishment 7 -> 12, Hunger 1.5 -> 3- Seaweed -- Happiness 0 -> 1, Nourishment 3.5 -> 8, Hunger 0 -> 1- Bread -- Happiness 6.5 -> 8, Nourishment 13 -> 18, Hunger 6.5 -> 9- Meat -- Happiness 18 -> 10, Nourishment 40 -> 30, Hunger 32 -> 20- Shellfish at Storehouse -- Happiness 2, Nourishment 2, Hunger 1- Shellfish at Galley -- Happiness 6, Nourishment 15, Hunger 7- Scavenger Output 5 -> 4- Bakery Output 10 -> 8
  2. CODEX
    Alpha v1.1.0924Updates/Changes:- Job Tasks priority tool- Resource priority tool- Localization support- Remappable input support- Building Tools dedicated hotkey and button- Increased node diversity as the game progresses- Increased Bridge movement speed boost from 150% to 200%- Optimized villager pathfinding with larger pop cities- LOD performance optimizations- New audio sounds (city collision with ship, pickup resource, enter resource with affected building)- Current and Total storehouse amounts displayed- Rangers have Ammo, need to go to a Storehouse and get Metal or Scrap Metal to replenish- Range indicators for Tower placements- No pirate invasions toggle for New Game- Destroyed pirate boats spawn Scrap or resources that were stolen- Helper box that shows when a gathering building is \"too close\" for efficiency drops- Recycler input cost from 12 to 8 and production time from 45 to 60- Priority building tool for constructions- Pirate invasion forces clamped to a maximum amount- Underwater Peak resource node that gives Deep Diver dirt gather bonus- Medicine Hut pause statuses improved- Deep Diver gather rate slowed from 45 to 80Bugs Fixed:- Trade post destruction spawning resource with 0 quantity- Harpooner no longer harvest/kill whales when they\'re not open- Ensured closing/opening a building will send a new worker if needed- Fixed not enough input resources warning showing up too early- Added feedback for burn time in Production Overlay/Hovers- Fixed buildings not being on fire on load- Pirate boat pathfinding spazzing out- Prisoners from rafts still get stuck walking- Cowering survivors sometimes not getting picked up- Recruiting entire population of other cities- Manual pausing and using mass pause button shenanigans- Buildings stuck on No Worker- Junk Cannons not targeting Pirate boats- Deep diver efficiency drops from crowding- Corner connections not allowing villager pathing- Pirate events ending too early- Removed Martin

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