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Everspace

Everspace
Platform
PC
Release Date
File Size
7.63 GB
Downloads
225
Views
24,110
Comments
5
Languages
english, russian, multi9
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Added by Admin
Download Game v1.3.5

Version Status

Current Version
v1.3.5

Screenshots

Everspace — Screenshots 1
Everspace — Screenshots 2
Everspace — Screenshots 3

Description

In EVERSPACE we use a more action-oriented approach to the basic gameplay of the space shooter, leading you on a difficult journey through a constantly changing but beautifully created universe full of surprises. Each race will be exciting, as you will have to face completely new situations. Your skills, experience and talent in improvisation will be constantly checked. Thus, we keep each part of the game long-term and generate a lot of separate significant points for you. The goal of the game can sound quite simple: to get to the destination. However, with each new attempt, you will face new challenges, because the paths to the destination and the obstacles that you must overcome change each time you play. When you run a run, the new path to the destination will be plotted, so it’s highly unlikely that you’ll run into the same script twice.

About This Game

To survive, you will have a choice:
Use another tactic when dealing with enemies — disguise your ship and slip by or attack with all the sparkling guns? Collect resources for much-needed repairs in the local asteroid belt or track down well-guarded traders for their precious reserves? Explore the mysterious nebula visible at a distance with unknown consequences, or be safe and head directly to the space station for refueling? Explore cosmic anomalies and star bodies (wormholes, comets, abandoned ship wrecks) or try your luck in the next system?

Key Features

  • Everspace — Encounters

System Requirements

Minimum

OS:
32/64-bit Windows 7 / 8.1 / 10
Processor:
Intel CPU Core i3
RAM:
4 GB RAM
Graphics:
Nvidia GTX 480 / AMD Radeon HD 5870
Storage:
8 GB available space
DirectX:
Version 10

Recommended

OS:
32/64-bit Windows 7 / 8.1 / 10
Processor:
Intel CPU Core i5
RAM:
8 GB RAM
Graphics:
Nvidia GeForce GTX 770 / AMD Radeon R9 280X
Storage:
8 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
ROCKFISH Games
Publisher
ROCKFISH Games
Platform
PC
Release Date
File Size
7.63 GB
Status
Scene (ISO)

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Full game 2

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everspace_ultimate_edition-plaza
MD5: 0db2a7974189bc40032a40241219f95e
SHA-256: 9a201f13868ddcb42ebd8349635bf1ac558f6b16db9ae1c516c90a6398f58c4c

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everspace_v1_3_3-i_know
MD5: 164e9f30eead9d1ca21ae2d5c16bff36
SHA-256: 0b05fe7f50c6ac0959b9a6607a52b492b4c981c899b782207f2175946eceed47

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Torrent file ready

Reviews

4.6
out of 5
68 ratings 68 of these carried over from our archive

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Comments (5)

  1. CODEX
    Update v1.3.5:TweaksShow energy allocation of passive devices in ship stats screenVR: tweaked the display of some HUD markersLinux: Added missing option to change the size of the HUD markersAdded button in main menu advertising the Kickstarter campaign for Everspace 2. Will automatically remove itself on January 8th, 2020 (Windows, Mac) BugfixesFixed using Drone Disassembler on own drones not decreasing current drone countFixed splitter glyph additional projectiles having incorrect range/lifetimeFixed life support damage sound still playing during game credits when winning a run with damaged life support systemVR: Fixed that the scatter gun didn\'t have additional projectiles on max. chargeVR: fixed that combat drones were lost to the player after a jumpFixed a bug where ore from mining drills would fly away out of reach right after being spawned when having tractor beam installed and being within pull range
  2. CODEX
    Patch 1.3.4 - Changelog Here\'s the complete list of changes:FeaturesAdded an option to adjust the HUD marker sizeBugfixesFixed time speedup bug that occured when having Time Extender activated and either destroying Okkar frigate turrets or Outlaw Snipers or scrapping a Shock Rifle Pro that is floating in spaceMake sure Okkar Corvettes don\'t flee outside of level areaFixed a handful of hardcore mode handicaps carrying over from sector 6 to sector 7Fixed that disabling TrackIR without changing anything else in the game options would break freelook until restarting the gameFixed nano injectors not working while emergency shield is activeFixed black holes not being framerate independentFixed enemy sentinel sometimes still firing discharger while dying/already deadFixed that a new run couldn\'t be started in the hangar, if the player was on the codex tabFixed that rotating the ship in the color selection screen with gamepad would also change the color selectionFixed that the health of the player\'s drones could go above 100%, and that they sometimes weren\'t spawning again when loading a savegameFixed being able to use drones while \"no consumables\" hardcore mode handicap was activeFixed deadlock when a progress bar success type message was removed from viewport while equipment selection wheel was openedFixed localization issues of some ship wreck logbooksDon\'t offer additional primary weapon slot at tuning stations when having ancient weapon glyph equipped TrackIR: fixed that the crosshair was positioned and clamped incorrectly on ultra-wide resolutionsVR: fixed rendering artifacts on the cockpit in some orbits
  3. CODEX
    Patch 1.3.2BugfixesFixed game hanging when dying during a jump with not enough fuelFixed a possible crash in release version when random secondary weapon slot is cleared due to selected hardcore mode handicapFixed checkbox click sound and factory repair sound not being affected by sfx volumeFixed that when starting a new hardcore mode run before ever starting a normal run, quit to the main menu and then started the first normal run the hardcore run save was overwritten with incorrect data
  4. CODEX
    Patch 1.3.1TweaksController sensitivity is now also applied when input smoothing is switched offImproved target locking and auto-aiming behaviorBugfixesWindows: Fixed missing installation prerequisitesFixed being able to navigate to and select next/previous ship buttons with controller in perk screenFixed a very rare bug where jump suppressors could be spawned inside level geometryFixed weird bug while dying right before jump gate jump was triggeredFixed \"Denied\" sound being played when using Drone Disassembler on G&B Mining DronesGood chance to have fixed rare Time Extender \"speed-up\" glitchFixed that you couldn\'t use free-look when not using headtrackingEncounters: Fixed bug in Tareen mission where items would get lost when transferring amounts of zeroEncounters: Fixed that one of Karlie\'s missions could still be triggered even if she jumped away due to G&B being hostile
  5. CODEX
    Patch 1.3.0 - Changelog:New featuresAdded the possibility to toggle the visibility of the game logo in Action Freeze modeAdded a gamma correction optionBugfixesFixed player wreck retrieval not working at allFixed \"G&B Container\" and \"G&B Tech Container\" not being localizedFixed clipping of localized \"no target\" text in cockpitFixed Gunship turret shooting at targets after cutscenes although not being activatedFixed time still being slowed down if opening compare menu while shock rifle pro is charging and swapping shock rifle twicePossible corrupted save game fix: Only write real save game if backup savegame could be written and loadedUse a different sound for Colonial Warship laser turrets to possible fix sound issues on a few systemsAdditional save game corruption measures: Write a second player save file as backup when player diesEncounters: Fix scanning task markers showing in hardcore mode although scanning is not possibleHTC Vive: Fixed that menus could be at the wrong positions / orientations in room-scale mode.VR: Fixed an Unreal Engine issue causing WMR devices to not render correctly (note that we still don\'t officially support WMR devices). This should also fix rendering issues when playing on SteamVR using an Oculus headset.VR: Fixed that you couldn\'t reset the camera in the main menu when playing with a controller and the menu wasn\'t focused first.

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