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Heartworm

Heartworm
Platform
PC
Release Date
File Size
3.80 GB
Views
5,707
Comments
3
Languages
english
Added by
Added by Admin
Download Game v1.1.0f5

Version Status

Current Version
v1.1.0f5
Rate & review
4.4 / 5 (196)
Very Positive
87%
390

Screenshots

Heartworm — Screenshots 1
Heartworm — Screenshots 2
Heartworm — Screenshots 3

Description

Step into the eerie and unsettling world of Heartworm, a gripping indie horror adventure crafted by Vincent Adinolfi and published by Transmute.io. This game draws inspiration from classic survival horror titles, delivering a nostalgic yet deeply disturbing experience that will leave you questioning reality. With its latest version, players can enjoy improved mechanics, refined storytelling, and an even more immersive atmosphere. In Heartworm, you take on the role of a troubled protagonist searching for meaning in a world filled with haunting memories and psychological torment.

As you navigate through eerie environments, solve cryptic puzzles, and uncover chilling secrets, the line between dreams and reality begins to blur. The game’s retro-inspired visuals, unsettling sound design, and deep narrative make for an unforgettable horror experience that lingers long after the credits roll. Dare to face the unknown? Download the latest version of Heartworm today and prepare yourself for a mind-bending journey through fear and existential dread. With its unique blend of psychological horror and classic survival mechanics, this game is a must-play for fans of the genre.

NOTE. Uploaded version: 24 October 2025 [v1.1.0f5]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

About This Game

As it turned out, it will be very difficult to cope with such a task, because inside you live real demons who do not want to leave an already comfortable place. Barriers and dangers, unpredictable events, trials and gloomy puzzles await you. The peculiarity of this adventure is worth noting the gloomy atmosphere that is in tension, which reigns throughout the passage.

System Requirements

Minimum

OS:
Windows 7 (SP1+) or Windows 10
Processor:
x86, x64 architecture with SSE2 instruction set support
Graphics:
DX10, DX11, DX12 capable
DirectX:
Version 10

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Vincent Adinolfi
Publisher
Transmute.io
Platform
PC
Release Date
File Size
3.80 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
Heartworm.v1.1.0f5.rar
MD5: ad8d2d2b0d452c9ac1376da072bab6c1
SHA-256: 591c6fddedda78752c86e6d9efc2148b5a840a1d9f4f9a87abd958999a167648

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.4
out of 5
196 ratings 196 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (3)

  1. Skigameco


    Heartworm Update - Version 1.0.4f7 Hey everyone!We wanted to thank everyone so much for your continued support during the launch of Heartworm. Seeing everyone\'s reception to the game has been amazing. While Vincent and team are hard at work on a content patch that will add things like a harder difficulty mode...and more, a new patch is out now with various bug fixes and quality of life tweaks. The full patch notes are below. We will continue to monitor for bugs, and if you haven\'t already, make sure to leave a review!  Patch NotesBugfixesVarious puzzle fixes Various map fixes Fixed various typos Fixed an issue where players could soft lock themselves behind shelves in the abandoned house basement Various texture, trigger, and collision fixes in the Neighborhood Fixed Subway pillar colliders Fixed some lighting issues in the Wilderness Fixed Hospital puzzle text cutoff in certain languages Fixed lighting in the Funeral Home and Save Room Fixed the yellow Office corridor file interaction Fixed a specific enemy not spawning in the Neighborhood Fixed an issue where the archive chess game would override the bedroom chess result Fixed mine track collision in Caves Fixed incorrect door placement in the Neighborhood map Removed respawning antiseptic near cave exit Fixed Chapter 5 subtitle issue Fixed an issue where the  would sometimes not remain open after solving  puzzle Fixed a Chapter 5 fixed camera angle placement issue Fixed an issue where the  boss stun animation would sometimes not trigger Fixed an issue where a tree blocked a camera shot in  intro cutscene Quality of Life Updates and Minor AdjustmentsAdded \"Camera\" volume slider for camera flash audio Steam Deck now defaults to its native resolution In the Warehouse,  no longer resets when you leave and return Improved loading time in Caves Lowered volume of wilderness intro/outro cutscenes Added glow to save room computers Increased intensity of subway flickering hint light Updated credits and credit sequence Improved balancing for Ending Ranking requirements

  2. Skigameco


    It still feels kind of unbelievable that this day is here.It\'s hard to express how grateful I am to even have been given the chance to get this far. This all started because I posted a few screenshots online, after years of wondering why I post anything online - but for some reason people really liked them. If I had never done that, I never would have gotten the recommendation to submit the original demo to the Haunted PS1 demo disc, and if I hadn\'t done that I wouldn\'t have gotten messages from publishers... I want to thank everyone who has followed the game, wishlisted, subscribed to my Patreon, talked to their friends about it, and supported it in any way. I genuinely wouldn\'t have been able to do it without you; the interest you showed truly drove this project.I want to thank everyone who worked on the game:Michael, Leo, Yves, Jacob, Carlos, Goba, M, Suzi, Athan. The work you all put in has made this thing far greater than anything I could have done on my own. And I know it wasn\'t easy at times, so I appreciate you trusting me and sticking with all this as I stumbled through the process of learning how to make a game with a team for the first time.I want to thank everyone at DreadXP for their support and expertise, without which this game would never have been made. Thank you for taking a chance on me during a time when it is not especially easy to take chances. Thank you for your trust and guidance as I made mistakes.Finally, I want to thank my friends and family for their years of support.I have not done many things in my life the way I was supposed to, but you all have seemingly not let that get in the way of supporting me. Thank you for dealing with years of my not committing to anything by using Heartworm as an excuse, and for pretending not to be tired of hearing about the game.I just feel so lucky and privileged to have been given the opportunity to create something I\'ve dreamed about, and I tried my best to use that opportunity to the fullest. It was a real learning experience the whole way, and it may not be perfect, but I can confidently say I am proud of what we accomplished - we really put our hearts into it. And we wouldn\'t have been able to do it without all of you.

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