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Battlestar Galactica Deadlock

Battlestar Galactica Deadlock
Platform
PC
Release Date
File Size
4.74 GB
Downloads
59
Views
25,077
Comments
2
Languages
russian, english, multi
Added by
Added by Admin
Download Game upd.03.04.2021

Version Status

Current Version
upd.03.04.2021

Screenshots

Battlestar Galactica Deadlock — Screenshots 1
Battlestar Galactica Deadlock — Screenshots 2
Battlestar Galactica Deadlock — Screenshots 3

Description

In the game Battlestar Galactica Deadlock, users have to make an intergalactic journey and take part in the First Cylon War, where it will be necessary to competently approach the issue of strategic and tactical planning, position their troops, and build up military power not only through the production of units, but also through colonization worlds. A hostile race, Cylon has already enslaved about 12 planets, basing on each of them their bases with their own orders and laws.

About This Game

Players, in turn, have to take command of the flying shipyard «Daedalus», with which it is quite possible to defeat the enemy. Your destiny directly affects the fate of all mankind and the integrity of the intergalactic union of races that do not want to fight. Users should prepare themselves, as the conflict is not resolved peacefully by peaceful means. Creating a space flotilla, players are approaching victory, and the more powerful the squadron is, the higher the chances of defeating the enemy. According to the plot in Russian, military operations have lasted for over four years. During this time, millions of people died, thousands of pieces of equipment were destroyed, and dozens of planets were simply destroyed and turned into splinters, plowing the vast expanses of space. Cylon attacks could be repelled by restraining the onslaught of the enemy, but the Alliance could not give a final rebuff to the enemy. So can not continue. It’s time to rid the world of the impending threat.

Key Features

  • Battlestar Galactica Deadlock: Reinforcement Pack
  • Battlestar Galactica Deadlock: The Broken Alliance
  • Battlestar Galactica Deadlock: Anabasis
  • Battlestar Galactica Deadlock: Sin and Sacrifice
  • Battlestar Galactica Deadlock: Armistice

System Requirements

Minimum

OS:
Window 7, 8, 8.1 or 10
Processor:
2.0GHz or higher
RAM:
4 GB RAM
Graphics:
1GB NVIDIA Geforce 460/ATI Radeon HD 5770 or better
Storage:
8739 MB available space
DirectX:
Version 11
Sound Card:
DirectX Compatible Sound Card

Recommended

OS:
Window 7, 8, 8.1 or 10
Processor:
2.5GHz or higher
RAM:
8 GB RAM
Graphics:
2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
Storage:
8739 MB available space
DirectX:
Version 11
Sound Card:
DirectX Compatible Sound Card

Installation Guide

Step-by-step setup process for SKIDROW

  1. Take the .iso image and mount it into a virtual drive — any mounting utility works, or use "Mount" from the right-click menu on Windows 10/11.

  2. Launch setup.exe on the virtual drive and walk through the installation.

  3. Move the contents of the SKIDROW folder from the disc into the main game directory, replacing existing files.

  4. Play — start the game from the installed shortcut and grant administrator rights if Windows asks for them.

Game Info

Developer
Black Lab Games
Publisher
Slitherine Ltd.
Platform
PC
Release Date
File Size
4.74 GB
Status
Scene (ISO)

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Full game 2

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battlestar_galactica_deadlock_armistice-skidrow
MD5: 5361f75348e9c26affb4a9fb40ae9b8c
SHA-256: cafcb364189d2c96f98ca6e2f906278c5b96eb4cd41d3869af944795be361331

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battlestar-galactica-deadlock-v1_2_70-4-dlc
MD5: 852cf39478f747977a2ea801bcd6981b
SHA-256: 41e1f389e0c910b20ba21c94afa6dccd1a60d06bb5ceb99d868dd43f80b923e7

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Torrent file ready

Reviews

4.4
out of 5
57 ratings 57 of these carried over from our archive

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Comments (2)

  1. CODEX
    BSG Deadlock has been updated to version 1.0.41Release notes 1.0.41- Fixed an issues that causes the simulation phase to freeze after resuming a battle in story mission 8 after the Basestar has FTL\'d away- Fixed an issue that prevented Caprican officers from generating during the single-player campaign- Fixed an issue that caused issues jumping the fleet group that contains the Galactica in some campaigns
  2. CODEX
     The Endurance Update is here! Update 1.0.35 ChangelogFeatures and General Updates- Persistent Damage system, available when starting a new campaign; damage persistsbetween battles, and can be repaired in the war room; repair costs vary based onlocation; additionally, units assigned to Fleet Group Daidalos are given an amount offree repairs each round- Damage visualisation on damaged units during battles- New ship info UI in war room; includes ship repairs, battle history and slot management- Wardriver squadron Jamming ability- Raptor squadron Boarding ability, and Dock Target renamed to Boost Firewalls- Fleet models on the war room table animate when moving to a new location- Auto-assigning a squadron to a squadron group is now optional (configured in Options)- New SIGINT advisories added to the Intelligence screen- Ambient soundscape added to the Daidalos war room- DRADIS sfx added to the tactical minimap- Dialogue in cinematic scenes is skippable- Blueprint screen shows significantly more information about unlockable ships- Ship List in battle is more compact- Right clicking ships in the Ship List will now open their ship action menuFixes- Fixed a number of issues with restoring mid-battle saves- Replaced the system used to capture videos during a post-battle replay, so crashesshould no longer occur- Being awarded two Galacticas after Mission 12 should not longer occur- Evolution achievement should unlock when DLC is active- Correct markings and symbols for SDU Vipers and Rangers- Squardon group settings are saved correctly, so they carry over to future missions- Low pass filter fixed for all battle sfx- Fleet models on war room table no longer overlap- Sweepers stop deploying chaff when destroyed- Edge panning now disabled when focus is on another application- Cerastes AI updated to help prevent kiting- Resupply costs are no longer shown as a negative value- Selecting ships during a single turn replay no longer confuses selection- NPC ships are now added to the bottom of the Ship List- Ship List now ordered by Fleet Point value instead of build value- More support for special characters on ship nameplates- Using numeric keys in MP chat no longer selects ships

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