Village Monsters
- Platform
- PC
- Release Date
- File Size
- 540 MB
- Views
- 11,876
- Comments
- 1
- Languages
- english
- Added by
- Added by Admin
Game trailer: Village Monsters
Screenshots
Description
Village Monsters — many are interested in the question of what happens to the popular heroes of fairy tales after the end of the story. What is the future life of the heroes. What fate awaits the villains and their minions. What will the world be like after all the events. The situation is similar with role-playing games, which put an end to a particular story, but do not provide players with complete information about what happens after it. Village Monsters will tell players about one of these games, where many amazing creatures that once were terrifying monsters, and now are ordinary civilians, settled down. Get ready to do everything possible to get used to the new realities and become part of an amazing story, the writing of which you have to do.
Key Features
- Befriend dozens of whimsical monsters, each with their own quirky personalities, interests, and problems to solve.
- Pursue several interesting hobbies that let you hunt for treasure, collect and train creatures, cultivate mushroom gardens, and catch legendary fish.
- Buy a fixer-upper and spend your entire life savings into making it your very own comfy-cozy homestead.
- Engage in a variety of daily tasks and activities like earning money with a part-time job, joining in village events and holidays, going on adventures — or just hanging out with your monster pals and watching some TV.
- Unravel unique personal stories as you build friendships and learn the history (and secrets) of the village and its inhabitants.
- Explore vast and strange areas outside the village ranging from vibrant forests, arctic deserts, fog-choked valleys, and the ruins of a best-forgotten empire.
- Immerse yourself in a truly simulated world that boasts shifting weather patterns, sweeping seasonal changes, and unscripted interactions.
- Harness the glitches of a run-down game and use them to unlock abilities and fix this neglected world.
System Requirements
Minimum
- OS:
- Windows 7 or Greater
- Processor:
- 2 Ghz+
- RAM:
- 2 GB RAM
- Graphics:
- 256 MB
- Storage:
- 512 MB available space
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Josh Bossie
- Publisher
- Josh Bossie
- Platform
- PC
- Release Date
- File Size
- 540 MB
- Status
- Pre-installed (Portable)
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Comments (1)
Current Known Bugs Fixed for Upcoming v1.11(MAJOR) Fixed crash issue when attempting to skip cutscenes(MAJOR) Fixed issue preventing some story cutscenes from triggering(MAJOR) Fixed various issues related to displaying (and viewing) your lovely historical society donations(MAJOR) Fixed perk costs using temporary / debug values instead of their intended costs(MAJOR) Fixed issue related to mending glitches immediately after a story cutscene or trigger(MAJOR) Fixed issue where quitting during a season change could result in some flags not triggering properly(MAJOR) Fixed issue where changing the time and date via methods outside of sleeping cause errorsFixed issue with villager schedulesFixed issue with overlapping SFX when Advanced Fishtincts was enabledFixed issue relating to some story perks not properly flipping to Enabled after a cutsceneFixed issue with Pishky not properly stocking his shelves with all available itemsFixed issue with visitors not leaving the innFixed cliff tile issues in Autumn and WinterFixed various graphical issues in journal, particularly related to various subpage backgrounds not displaying correctlyFixed overcast filter not covering the full screen in some areas during some seasonsFixed village plaza not displaying correctly in some seasons(This will be ongoing, as it appears to be related to a change in the way GameMaker handles surfaces, and only seems to be an issue with some GPU setups)Fixed various strange vegetation placement in SummerFixed exploit that let you fish in non-fishing zonesFixed various strange collision boxes for some vegetationFixed various layering issues for all player spritesFixed issue where music sometimes was too quiet or too loud during cutscenesFixed unusual footsteps SFX in some situationsVarious typos / etc. / usual stuff cleaned up