Ruinarch
- Platform
- PC
- Release Date
- File Size
- 405 MB
- Downloads
- 12
- Views
- 13,920
- Comments
- 3
- Languages
- English
- Added by
- Added by Admin
Game trailer: Ruinarch
Screenshots
Description
Ruinarch — is a real-time strategy game in which you have to destroy the kingdoms of humans, elves and many other fantasy creatures in procedurally generated worlds. You will be able to subjugate region after region to your will, and 7 demons and various hellish constructions that wreak havoc among the defenders, as well as various spells will help you in this. A strategy that offers to feel like an evil overlord, you can see many ways to spoil vile people — from causing devastating disasters to more sophisticated ways, such as telling one of the residents that his wife made love with a saber. Ruinarch is a fun real-time strategy game in the evil simulation genre in which you have to destroy procedurally generated fantasy worlds. Imagine playing Rimworld, but instead of the settlers, you manage random events and get Ruinarch.
System Requirements
Minimum
- OS:
- Windows 7 or later
- Processor:
- 2GHz or better
- RAM:
- 4 GB RAM
- Graphics:
- 1280x768 minimum resolution, post-2012 integrated graphics
- Storage:
- 2 GB available space
- DirectX:
- Version 10
- Sound Card:
- DirectX 10 compatible
Recommended
- RAM:
- 8 GB RAM
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Maccima Games
- Publisher
- Squeaky Wheel Studio Inc
- Platform
- PC
- Release Date
- File Size
- 405 MB
- Status
- Pre-installed (Portable)
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Comments (3)
Bug Fixes- [FIXED] Combatants carrying Resource Piles ignore hostiles on sight.- [FIXED] Vampires sometimes refuse to drink blood even when there are valid options nearby.- [FIXED] Monsters spawned by a Monster Spawner that has been instructed to snatch a target may sometimes ignore rescuing Villagers.- [FIXED] Temporary Status Effects on characters that were seized may stay on them permanently.- [FIXED] Small Spiders may sometimes no longer grow into a Giant Spider after being seized by the player.- [FIXED] A seized Monster Spawner may sometimes no longer spawn any more monsters when placed back on land.- [FIXED] Snatch Party may be unable to take its target if some other character is already performing an action on it.- [FIXED] A paralyzed character who becomes heartbroken will refuse to entertain self very frequently.- [FIXED] You can bypass the 1 prisoner per prison limit via Snatch.- [FIXED] A Ratman may still try to abduct a character that is already a prisoner of the Ratman faction.- [FIXED] Monsters gain gold when completing player instructed actions.- [FIXED] You can still trigger a Critical Break on incapacitated characters.- [FIXED] If a criminal knocks out a Villager trying to apprehend them, they may try to help them back up.- [FIXED] Ravager Archetype is missing Empower in its initial loadout.- [FIXED] Ratmen may place blueprints when they occupy a Village.- [FIXED] Psychopaths may sometimes bury their victim inside Village structures.- [FIXED] Lure sometimes does not work if the produced Food is inside a Village.- [FIXED] A Demon Cult leader declares war if you tell them that you have imprisoned one of their loved ones.- [FIXED] Camera may get stuck after triggering a Critical Break. Can\'t zoom in, pan or move in any way.- [FIXED] Poison cloud shows HP bar when hit by other damage spells.- [FIXED] Character context menu Charge Values may not refresh on reload.- [FIXED] Demonic Structures can get pulled out by a Tornado.- [FIXED] A druid may try to neutralize a Tornado that is no longer in the game.- [FIXED] Sometimes unable to switch tab in Villagers UI.- [FIXED] Missing Necromancer dead sprite.
For now, here\'s what we\'ve added for 1.0:New Ideologies7 new Faction Ideologies have been added to the game. You may discover some Factions having one or more of these flavorful ideologies when certain conditions are met.Entkin - Nearby trees will randomly turn into Ents that will join and defend their villages.Blood Sacrifices - Leaders will occasionally sacrifice a Villager to gain temporary buffs for the entire VillageGolem Makers - Occasionally produces Golems to defend their village.Mage Guild - All combatants are Mages.Necromantic - Allied with the Undead. Reanimates as Undead upon death.Beastmasters - All Villagers can tame beasts.Infested - Villagers spawn Abominations upon death.