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DESOLATE

DESOLATE
Platform
PC
Release Date
File Size
9.63 GB
Downloads
22
Views
48,874
Comments
34
Languages
english, multi8, russian, french, german, spanish - spain, japanese, korean, simplified chinese, portuguese - brazil
Added by
Added by Admin
Download Game v1.3.8

Version Status

Current Version
v1.3.8
Rate & review
4.3 / 5 (55)
Mixed
68%
4.2K

Screenshots

DESOLATE — Screenshots 1
DESOLATE — Screenshots 2
DESOLATE — Screenshots 3

Description

Desolate — cooperative horror, where you have to survive in the open world. The game takes place in an alternative version of the USSR 80-ies, when the island of Granic was in the epicenter of a mysterious disaster. The government is trying to hide all the information about this incident because of all its forces and to eliminate all its consequences. To do this, they send volunteers to the island to investigate anomalies, collect information and carry out various assignments for a government association called «New World». The player will assume the role of one of these volunteers. Alone or with partners, you will go explore the abandoned bases and the world, which is filled with terrible monsters and insane survivors.

NOTES. With the release of the v1.3.8 update many files changed so we decided to make a new standalone.

Key Features

  • Dark past
  • Explore the enigmatic island filled with abandoned settlements, military bases and top secret facilities. Investigate secrets of the island - find notes and diaries from Granichny’s previous settlers to uncover its mysterious history.
  • Research the threats
  • Battle for your life in open fights against monsters, marauders and soldiers, or use stealth to do critical damage out of the shadows. Research the creatures of Granichny - and gain advantages in battle while you learn more about them.
  • Strength Through Unity
  • Join a 4-player team to have a better chance at surviving the dangers of the island with unique team-based abilities, such as reviving your fallen team members - or act as a lone wolf to prove your mettle.
  • Thrive among the wastes
  • Unlock new abilities and train them to increase your chances of survival. Gather recipes and components to craft, modify and upgrade your weapons and equipment. Customize your Volunteer with new clothing and armor you scavenge throughout your journey on the island.
  • Resist the madness (Or let it consume you)
  • Take care of not only your physical condition, but your mental state as well. The insanity of Granichny will change the world around you, as well as yourself.

System Requirements

Minimum

OS:
64-Bit Windows 7/8/10
Processor:
Intel Core i3 3.0 GHz or AMD analogue
RAM:
4 GB RAM
Graphics:
NVIDIA GeForce 560 GTX or AMD analogue
Storage:
10 GB available space
DirectX:
Version 11
Network:
Broadband Internet connection
Sound Card:
DirectX®-compatible

Recommended

OS:
64-Bit Windows 7/8/10
Processor:
Intel Core i5 Intel Core i5/i7 3.0 GHz or AMD analogue
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce GTX 760 or AMD
Storage:
10 GB available space
DirectX:
Version 11
Network:
Broadband Internet connection
Sound Card:
DirectX®-compatible

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
Nearga
Publisher
HypeTrain Digital
Platform
PC
Release Date
File Size
9.63 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
desolate-v1_3_8-p2p
MD5: 11b4c4b62600e73d0bb9eb792e9e8824
SHA-256: f61590bc0f5ec41c9c98615d51e2a42b5c59ed2e4f5ef1a06e380947a5fc317e

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Torrent file ready

Reviews

4.3
out of 5
55 ratings 55 of these carried over from our archive

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Comments (34)

  1. CODEX
    Patch 1.3 — Optimization, New Engine Version and Bug Fixes— The game has been transferred to the new Unreal Engine version 4.25.— A performance issue caused by new versions of drivers for graphic cards has been resolved.— Additional optimization of locations, ticks and lighting, influencing the loading of CPU and graphic cards.— A bug with the customization save has been fixed (please note that if you’ve made progress in game and you want to change your character’s appearance, then after changing it use your last save file; if it’s not the last save file you’re loading, then for the customization to be applied you need to make this file the last, i.e. re-save it).— Numerous minor bug fixes
  2. CODEX
    Changes and updatesYou can craft several units of the same item with one click. Right click the item in the craft menu and choose the number you want to craft. It will take the same time as one craft.There is a small icon to show that there is new information on one of the screens of the UI. For example a new task in the journal or new perks.You can see which items can be used for the quests you have duringlooting.FixesChernovsk and the bunker near it could unload when the player was inside — fixed.Sometimes players had problems switching between weapons — fixed.Sometimes client players was sitting behind the armchair in a scene — fixed.Rank points were given correctly but did not show the right amount — fixed.Perks could not be seen by the client players — fixed.We changed the way achievements for bosses are given — any boss kill with any type of damage will be counted towards the achievement progress.Experience for killing marauders and NL soldiers is awarded correctly now.Perk “Technician” did not work for clients players — fixed.Traumas are saved correctly after restart.The debuffs are applied correctly after restart.Time to heal a trauma for the perk “Regeneration” is saved correctly now.Perk “Super Soldier” works correctly now.Perks “Sommelier” и “Foodie” did not work for the client players — fixed.Perk “Storekeeper” did not work correctly — fixed.We have added extra checks for the third chapter achievement. If you have already finished the chapter and did not get the achievement, you will get it when you start the game.
  3. CODEX
    Improvements & Changes Global optimization work done on the whole Granichny island Durability re-worked: we’ve added durability settings in the Custom difficulty settings. Also, we’ve increased ranged weapon durability to 25-30%, and melee weaponry by 20-25%. Remember: at any time you can change the durability values in the Custom difficulty. Equipment mechanics re-worked: you can now equip/unequip items by pressing RMB on the item’s icon. Items will automatically go into an available slot, and if all slots are full, will replace the first equipped item.Sapsy Healing Salve now heals 20% of your total health, and only heals light injuries.Owl-M2 now requires an X-workbench and Purple-Tier (Epic) items for crafting.FixesIssues with the color puzzle in Act 3, in some cases the puzzle wouldn’t work properly - fixed. If you’ve encountered this problem before, this patch should fix it retroactively. In some cases, Act 2 and Act 3 would only begin upon restarting the game - fixed. “Underground” Location - in some cases player used to fall through the terrain and die. Fixed - you are now being teleported to a safe location after the fall. While looting, item marker didn’t automatically scroll up to the top of the list - fixed.Flamethrower attacker’s sound could still be heard after his death - fixed Marauders used to run into the fire from their own Molotovs - fixed. “Double weapons” in one hand - fixed. Weapons didn’t show while the Player is in the safe zone - it’s not a bug, but we still decided to change it, so that you wouldn’t be confusedOne of the Teleport exit points wasn’t placed properly and resulted in Player’s death - fixed. Kunai would disappear sometime after being thrown out of the inventory - fixed. Interface prompts on the numpad lock weren’t localized in some cases - fixed.Secret sponsor’s box didn’t appear in “Severnaya” Safe Zone after getting the required perk - fixed“Regeneration” perk did not heal Back Pain - fixed. Double weapons equipped by NL Captain - fixed. Fixed loading issues in Bunker near the “Severnaya” safezone.
  4. CODEX
    Here’s what\'s been added the full version of the game: • ACT III – unlock the Final Chapter of the trilogy to finally reveal the dramatic and mysterious truth about the Isle of Granichny • “THE BLINDMAN” QUESTLINE – investigate the depths of the P.I.T. to locate and uncover the origin of the spine-chilling monstrosity• ARTEFACT EXTRACTION – acquire the newly available devices to recover artefacts from the island’s anomalies• NEW COLLECTABLE ITEMS – retrieve 10 unique relics and 30 tokens scattered across Granichny; find them all to obtain exclusive achievements• IMPROVED CHARACTER CUSTOMISATION – make your volunteer unique by altering his hairstyle and facial hair• NEW ACHIEVEMENTS – keep exploring the island to unlock 70+ new in-game achievements…
  5. CODEX
    Changes and AdditionsAI Improvements - along with new animations for most of the enemies. These changes and additions along with combat improvements will make every battle feel more dynamic. Third hit in a combo now costs 50% more stamina The Dorg enemy now reacts physically to player’s attacks. Vanoga’s health points are now increased. Improved logic of player movement after sliding - if you hold the Sprint button after the Slide, player’s movement will change to Sprint; if not - the player will be in the Crouch position after the Slide.FixesWhile playing in co-op there may be problems in displaying enemies’ weapons - fixed.Dorg’s attack or QTE pushed the player far away - fixed.Enemies’ head had graphical issues while discovering the player - fixed.Issues with displaying Revive UI elements in co-op - fixed.Issues with elemental attacks, where you hit an enemy with a modded weapon and cause the element to proc, every hit with a non-element weapon will re-stack the element - fixed. If during a stealth attack player continues to hold movement button, the player will run in stealth mode - fixed. Blocked attacks cause stamina to decrease at the start of movement - fixed.Sounds issues in “Maniac” quest - fixed.Sounds for the Demolition Man work correctly in multiplayer and are synchronized with his actions now.A big ram leak was fixed.
  6. CODEX
    0.8.80 — HotfixA small patch, fixing some of the issues from the last update.You lose control during a slide, you can stop it with a block or attack; you can’t slide during a jump. Weapon throwing is improved.Changed stamina cost of special moves. Added a new perk “Sensei” which decreases stamina cost of special moves.Improved flow from one move to another: for example switch from a heavy strike to a block is faster now.Problem using fist attacks while crouched — fixed.Problem using a stone or a consumable — fixed.Localization fixes.
  7. CODEX
    0.8.75 - Leveling system, Difficulty Re-balance, OptimizationNew features and changesBig update to the current leveling system, which includes new perks and character abilities. The experience already gained will be re-calculated in accordance with the new system - so you’ll have to re-allocate your points in the Perk menu screen. Please note: active combat abilities are going to be added to the game with the next patch.Second global optimization update targeted at increasing general stability and increasing average FPS count for the game.Difficulty rework - added an automatic healing for the easy and medium difficulty settings. Amount of enemy HP now scales according to the amount of players on the server.Added new Tutorial articles to explain some of the new features introduced in the update.New visual and sound effects upon completing Quests and getting a Level Up.Artifact “Heart” regenerates less HP due to difficulty rework and adding automatic health regeneration.The mechanic of getting perk points from NPCs got reworked. Now the points are being granted every five ranks instead of every rank.FixesFixes for visual bugs on several locations.Sometimes players were unable to see a card in Zalegorsk - fixed.A creature would sometimes not spawn on the hunting quests - fixe4.Intendant still wouldn’t spawn in the Movie Theater - fixed.
  8. Informer
    0.8.49 — Optimization, side quest “Church”New features and changesWe have changed the way locations are loaded, this should improve the load speed and decrease the freezes.Optimizations of different locations: Southern Bay Pier, Lighthouse, Ray-2, Mokhpererabotka Station, Oasis, P.I.T. and many small changes of the southern part of the island. This is not the last patch with optimizations, the work will continue.New side quest “Church”. You can get it from Michael in Oasis. It is available after you finish the “Podzemka” quest.On the status screen you can see how much health, water or food will be given by the selected item.Updated the visuals of the “Tesla” modification.Oasis is populated by neutrals only.If an NPC can be interacted with during a quest, you can see it in the UI now. Maniac is 50% stronger now.Increased the rewards for the Hunter.FixesEngineer requests the correct number of items for the “Podzemka” quest.There was no description of the available actions with the locked containers — fixed.Weight of boxes was too big — fixed.Sergei’s diary was added into the inventory during the quest “Madness” — fixed.When interacting with a retranslator the craft window opened — fixed.Markers for the craft benches, monoliths and retranslators quests are updated.Added quest markers to the side quests.Experience gains were displayed not correctly — fixed.Some enemies had wrong reactions to the weapon modifications — fixed.There was a bug when players could kill the Maniac before they received the task — fixed.Main quest had to be chosen again in the journal after a task was finished — fixed.Effects on the status screen stayed after the end of duration — fixed.There was a problem with the legs of the character when he was standing near a wall — fixed.

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