Door Kickers 2 Task Force North
- Platform
- PC
- Release Date
- File Size
- 2.99 GB
- Views
- 19,050
- Comments
- 3
- Languages
- English
- Added by
- Added by Admin
Game trailer: Door Kickers 2 Task Force North
Screenshots
Description
Door Kickers 2 Task Force North — is a top-down tactical real-time strategy game. In the sequel, you will find the fight of special forces against terrorists in the Middle East. You can fully plan the landing of your squad, distinguish enemies from civilians, and also meet new units, including suicide bombers and grenade launchers. The sequel to the tactical game that takes the action to the Middle East and gives the player control over military special operations teams battling an elusive terrorist network. Door Kickers 2 uses the player as the leader of an eponymous task force that manages units such as American Rangers and assets like drones to respond to threats, resolve crises, and hunt down the enemy on their own territory.
NOTE. Uploaded version: 21 June 2025 [v1.10 Build 18940291]. This is Full release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
About This Game
Once the tactics phase begins, things get darker and more deadly. Extract and paste are now as critical as the bad guys from bystanders and innocent people. Players can now use night time, darkness, or even plain old sneaking to surprise the enemy. New classes of soldiers, weapons, tools and gadgets open up tactical possibilities, but one thing does not change: you will live and you will die from your tactics. And then you click «Restart» and try again. To meet this challenge, Door Kickers 2 adds co-op multiplayer to the existing mix of single player and campaign missions. And since you’ll never have too much content, the game comes with full modding support and an improved mission editor.
System Requirements
Minimum
- OS:
- Windows 7
- Processor:
- dual-core potato
- RAM:
- 4 GB RAM
- Graphics:
- OpenGL 3.1 / DirectX 10 compatible video card. Integrated IntelHD 630 or better.
- Storage:
- 1 GB available space
Recommended
- OS:
- Windows 10
- Processor:
- i5
- RAM:
- 4 GB RAM
- Graphics:
- Any dedicated video card newer than 2016
- Storage:
- 1 GB available space
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- KillHouse Games
- Publisher
- KillHouse Games
- Platform
- PC
- Release Date
- File Size
- 2.99 GB
- Status
- Pre-installed (Portable)
Download Game
Full game
da013a06e94adb471fd5f3af20763303
a1d053adf9859faab7bf7cc075bcb4956376e0f5646cb4cdb4599ce5b1239380
Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.
Torrent file ready
Reviews
No written reviews for this game yet.
Rate this repack in the form below and your comment becomes the first review here.
Comments (3)
Hey! Here\'s a minor patch to enjoy before some new content comes in.We\'ve taken a bit of time off after fully releasing the game, but now we\'re cooking a bigger content update for PC, as well as working on porting the game to Android and iOS. Will keep you posted. Changelist for today\'s patch:- RMG: fixed infinite loading on Mac- RMG: improved generating speed- RMG: extra variety- RMG: fixed a major source of maps being different between Windows & Mac with same seed- fixed \"conditioning\" buffs not being applied- fixed a couple of bugs related to troops dying while doing various actions (either path staying visible or sync waypoints hanging in some situations)- fixed GrenadeLauncher + GoCode not allowing the trooper to shoot at incoming targets- fixed Forest Spirits deploy being inside collision- fixed crash when handling DShK that was already equipped by an enemy- fixed a mods-related crash- fixed an editbox bug related to Unicode characters- updated Korean translation
tweaked HVT hiding logic (should avoid staying in friendly LOF more)fixed animations snapping when coming into view from under FOWfixed AI ignoring friendlies in LOF when suppressingAI will try to avoid moving too much if their line of fire is blockedAI checks LOF before shooting rocketsfixed rain & fog having opposite directionsfixed burning enemies walking through closed doorsHelmets can have builtin \"nightVision\"added framerate limit optioncan debug trooper shooting with ALT+mouse1workshop missions: showing \'downloading\' status when download in progressworkshop missions: improved the \"random workshop map\" optionworkshop missions: added thumbs down optionsuicide bombers don\'t detonate if there are HVTs in rangefanatics don\'t blow up if around hostages and vipsfixed some cases where troops wouldn\'t switch batch to their main weapon after being unable to do specified waypoint actiontimebombs no longer explode after being defused (even from explosives)fixed troops sometimes getting stuck at doors in certain conditionsfixed AI not looking at right place for sniper killsimproved AI logic when looking around (they should stare at walls less)replays: in cinematic mode, hovering entities is disabled (no accidental tooltips and highlights)civilians will now obey \'leave\' orders, ignoring dangercolor ammo count red when <33% emptymade HVTs, VIPs, Hostages and Civs immune to crits, to reduce frustrationfixed bug where trooper could get stuck while detonating multiple remote explosives while runningthe tec-torch light will now reveal you at nightadded \"flinchResistance\" equipment stat (reduce received damage by this amt when working out flinching)flinching can also happen when taking multiple small hits in quick successiongate_poor_01_locked can be now opened by Torch (say you cut through it)
Changelist for v0.34:- 3 new maps (find them in Give No Quarter, Tiny Troubles 2, Extreme Rescues 2)- made DsHk machineguns usable by enemies and replaced in most levels where appropriate- greatly improved the random mission generator algorithms and tile set- added enemy groups to the Generator. Now you don\'t always fight the same Jihadis.- added \"Play random workshop map\" option- workaround for multiple bugs introduced by latest AMD video drivers- fixed game sometimes not saving progress- many other improvements and fixes to UI and gameplay- many fixes for existing maps- coop: the \"friends only\" option can now be unchecked, allowing you to host custom maps- modding: updated Blender plugin- modding: fixed not being able to mod editor fonts- modding: added new Editor objects and prefabs