Merc Tactics
- Platform
- PC
- Release Date
- File Size
- 144.3 MB
- Views
- 9,564
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: Merc Tactics
Screenshots
Description
Merc Tactics — is a tactical strategy game in which you control a squad in the spirit of games like Jagged Alliance or XCOM. You control a squad of mercenaries who must fight their way through a region controlled by numerous militias. Along the way, you pick up weapons, armor, recruit new mercenaries and get help from the allied forces. The most important feature of this strategy is that almost everything here is generated automatically, randomly. Events, items located in locations, units of enemies, the map itself, where everything will happen everything is generated anew every time you start the game again.
Otherwise, this is a typical tactical military strategy. Plan all your actions in advance, equip the mercenaries and arm them with everything that comes to hand, carefully supply a plan of action, arrange sabotage and be ready for the enemy response, and most importantly, survive and complete the task.
System Requirements
Minimum
- OS:
- Windows 7
- Processor:
- Any x86 CPU
- RAM:
- 1 GB RAM
- Graphics:
- Intel HD Graphics or better
- DirectX:
- Version 11
Recommended
- OS:
- Windows 10
- Processor:
- Any x86 CPU
- Graphics:
- GeForce GTX 980 / Radeon R9 FURY or better
- DirectX:
- Version 11
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Astronautz
- Publisher
- Astronautz
- Platform
- PC
- Release Date
- File Size
- 144.3 MB
- Status
- Pre-installed (Portable)
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Comments (1)
We are releasing version 1.4 today, a major new release with many new features, including: • Procedurally generated buildings + furniture• Doors• Rewritten AI• Improved grenades• Improved Rock fieldsProcedurally generated buildings + furnitureThe algorithm can generate any size of building. The layout varies widely and is optimised to provide good cover in battles. Walls, roofs, doors and windows and furniture are laid out randomly with random multi-layered textures.The AI algorithm has been completely rewritten. The AI now uses an \"optimal cover\" algorithm. It analysis all nearby squares and chooses the one with the best cover and return fire ability and accounts for potential movements of unseen enemies. This results in harder to defeat enemies, but also makes soldier movements more realistic. The AI tends to stand off more, and try to get interrupts, rather than rushing in. There is also a flanking behaviour, which kicks in after a certain number of missed shots. Also, if AI thinks enemy is hiding behind doors, they might try back a entrance.Improved grenadesOther improvements• Improved shaders• Soft shadows has been improved. Any many shadow artifacts have been fixed. Note: there are now two extra settings: hires shadows and soft shadows. Disable \"hires shadows\" if you are using an old PC and are noticing low frame rates.• Undo can now undo weapon changes and open/close doors• Improved pathfinder.• Accounts for doors and does not reveal unseen enemies. Faster calculation of inaccessible areas.• Movement path display improvements• Move path shows remining action points, rather than APs required. APs can be seen even if object obstructing• Improved design of HUD, improved lazy update.• Auto weapons tweaked to reduce spread.• \"Detach Attachments\" button automatically detaches scopes and silencers from guns in inventory• User can switch between using WASD and arrow keys to pan the scene. Because of this change some hotkeys have changed:• \'C\' key now toggles between crouch and stand posture• \'E\' key exchanges weapon from holster