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Lumencraft

Lumencraft
Platform
PC
Release Date
File Size
1.14 GB
Downloads
2
Views
6,773
Comments
6
Languages
english, polish
Added by
Added by Admin
Download Game v9257

Version Status

Current Version
v9257

Screenshots

Lumencraft — Screenshots 1
Lumencraft — Screenshots 2
Lumencraft — Screenshots 3

Description

Lumencraft — players will play as scouts who have founded a settlement near the alleged deposits of Lumen. They will face monsters, and will also mine a precious resource, trying to survive in an ongoing nightmare. The developers promise a large arsenal of weapons, destructible environment, a branched technology tree and much more. At first glance, Lumencraft looks like a retro top-down shooter where the hero fights huge swarms of underground bugs. Your character is the last hope of humanity to get the precious minerals Lumen, which prevent extinction. The protagonist is not the only one who hunts and fights for the Lumen minerals.

About This Game

So expect competition. However, the gameplay Lumencraft does not consist of continuous battles and shooting, you have to make your way through the cave system. As you move forward, the walls of the tunnel form intricate tunnel corridors around you that are influenced by the environment. Throwing a grenade forward will create a neat circular room, but you should be aware that lava pounding from behind the wall can bring the tunnel down in a matter of seconds. The lava that has penetrated the corridors spreads rapidly, filling all the tunnels. All that remains for you in this situation is to dig in the hope of drilling your way out.

To an interesting concept, the game also looks utterly cute. In addition to an interesting concept, the game also looks utterly cute. Destruction of the environment also plays a role in building and protecting the base, which you will have to equip and force with turrets. Enemies will actively use elements of the environment in the trailer, you can see that a huge troll broke off a piece of the wall in order to throw it at the hero.

System Requirements

Minimum

OS:
Requires a 64-bit processor and operating system
Processor:
Dual Core CPU @3Ghz
RAM:
4 GB RAM
Graphics:
Dedicated GPU 2 GB VRAM, OpenGL 3.3 support
Storage:
4 GB available space
DirectX:
Version 11

Recommended

OS:
Requires a 64-bit processor and operating system
Processor:
Quad Core CPU @4Ghz
RAM:
4 GB RAM
Graphics:
NVIDIA GeForce GTX 1080 or similar. 4 GB VRAM
Storage:
4 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
2Dynamic Games
Publisher
Star Drifters
Platform
PC
Release Date
File Size
1.14 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
lumencraft-v9257
MD5: 84106025e3148bb2b3b5e4a212c55181
SHA-256: bc82824e123e363ee0af598a2a9431014365937ff416712c989a75c65ff89a61

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Torrent file ready

Reviews

4.6
out of 5
209 ratings 209 of these carried over from our archive

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Comments (6)

  1. Skigameco


    ## [EA Fear Fest Update] -- 2022-09-01 - VERSION = 7368### Added- new map: Fear the Darknessfeatures:Fear systemPersistent DarknessReactor fuel systemFear music- monsters now fear light- monsters are now docile until angered by light or damage- music is now blending when changed- added Hook item (available in editor)allows to pull some physical objects (barrels, chests etc.)- added new hidden tech: Unlimited Reload. Allows to use gun without ammo, but takes time to reload- lava is now differently colored on map- added controller vibrations to some weapons- when using controller, it is now possible to select build menu buildings with Shoot button (R2)- added a hint for maps with hidden frogs- added new enemy: Gobbler- after losing game, there is now option to reload last save- added a confirmation prompt when starting the game before completing the tutorial- Editor: added new object: Teleport- Editor: added Artifact, a generic collectible object. Comes in 3 types: Stone Tablet, AI Chip, Monster Heart- Editor: added Events tab in the editor### Changed- new screenshake effect- reporting tool UI upgrade- improved map marker icons- adjusted empty space color on minimap- tweaked inventory action button- tweaked score counting speed to take approximately constant time- destroying important buildings in Forsaken Tunnels now results in instant game over- Load Game button is now disabled if there are no saved games- save slots are now sorted by the modification date- global progress (completed maps, secret frogs etc.) is now stored in Steam Cloud too- it\'s now possible to pause the game while using build menu- map marker for attacked base now lasts longer- completion of the tutorial is now indicated too- Editor: improved zoom behavior. Camera will now try to keep cursor at the same spot on map- Editor: decreased brightness of Sand floor texture- Editor: default zoom now matches in-game view- Editor: item list for collection objective now displays icons

  2. Skigameco
    Added- added Tutorial map- added one new battle music- added new Light Tower art- added Light Tower to available buildings- new interaction: press Escape to close computer screen- added running (Shift / L3)- added weapon switch cycling- added new smoke/fog effect on Light tower- rumors say about a secret weapon hidden somewhereChanged- conflicting control bindings are now marked- buffed some chests- made wave notifications more prominent- improved compatibility of Linux build- improved visibility of target marker- block medpack using at full health- updated dynamite art- improved full inventory notice- removed most of the tutorial from the main game map- improved marker for boss enemy- control info in the bottom corner no longer disappears- inventory selection is now wrapped- always display current item count (unless max stack is 1)- changed damage numbers animation (experimental)- gate can now be placed on walls- removed reloading from Magnum- player will now move slower when going backwards- glowing bushes are now destructible- tweaked the starting area a bit- tweaked reactor collider to remove some holes- removed terrain destruction by fast player- improved build menu label for building name- tweaked boss audio- health center heal speed reduced from 0.7 to 0.6 per upgrade level- reactor art changed to more compact- mine has now shadow- change pylon range from 100 to 125- blinking light now blink faster and have a glitch- minor tweaks to the map- modified reactor collision shape to prevent monster hiding- changed smoke rendering a bit- repair tool rework- swarms should not get stuck anymore ... much- acid spitter now more aggressive- acid bullets now faster

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