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Decision Red Daze

Decision Red Daze
Platform
PC
Release Date
File Size
1.63 GB
Views
5,188
Comments
2
Languages
English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
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Added by Admin
Download Game v1.3.4.1

Version Status

Current Version
v1.3.4.1

Screenshots

Decision Red Daze — Screenshots 1
Decision Red Daze — Screenshots 2
Decision Red Daze — Screenshots 3

Description

Decision Red Daze — is a post-apocalyptic RPG with elements of survival and tower defense. According to the plot of the game, the entire continent was infected with the terrible Red Mist virus, which turns people into terrible mutants. You have to look for survivors, take them into your team and fight off crowds of mutants. There are many settlements in the game that you need to capture, improve and defend. And also a change of day and night awaits you, affecting the gameplay.

Explore the apocalyptic wasteland and try to assemble a team of survivors to fend off countless enemies. Together you have to cleanse the world from a dangerous infection known as Red Mist. Fight hordes of zombies, mutants and other dangerous creatures. Travel across the big world and find powerful weapons, the characteristics of which can be improved. You also need to improve defensive fortifications and install turrets to defend your settlements. You and the rest of the survivors are the last hope for the salvation of humanity.

NOTE. Uploaded version: 21 August 2024 [v1.3.4.1]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.

System Requirements

Minimum

OS:
Windows 7 or newer
Processor:
1.8GHz single core
RAM:
4 GB RAM
Graphics:
Radeon HD 7870 / Geforce GTX 750
Storage:
2 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
FlyAnvil
Publisher
Nordcurrent
Platform
PC
Release Date
File Size
1.63 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
decision-red-daze-v1_3_4_1
MD5: 63d0edba9fcea156c1eae0187cf26f35
SHA-256: cbb115c6c8d923e522000e54a89f0714ed7697a2ce0fabaed2fff94a6c06b792

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Reviews

4.8
out of 5
115 ratings 115 of these carried over from our archive

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Comments (2)

  1. Skigameco


    Balance Fixes:1. The progress of a turret now depends on all its options. 100% of a turret\'s progress is the maximum level of defense it creates.2. Additional radio stations have appeared in larger cities. Now you don\'t have to run to the other end of cities to get to a radio station.3. Added a window with information about the new balance of settlements for players who already have progress in the game. The window is only shown once after an update.4. Fixed settler skill requirements for building improvements. The requirements now take into account the new settler requirement system.5. Improved the balance of production and consumption of resources in all buildings. Now with a competent game there should not be an oversaturation of any resource.6. The number of days of factory upgrades has been reduced. Each new factory level now requires only 1 day to build.7. Added a level 4 factory to Broken Hills. Previously there was a maximum level 3 factory here.8. Level 4 of the Shelter Survivor Search now adds 5 new settlers instead of 4.9. Reduced the force of the unit\'s throwback after a werewolf jump.10. The number of enemies in defense missions now directly scales with the level of defense of the settlement. The more defense, the more enemies!11. Slightly increased the number of enemies in the later stages of the game.12. Increased monetary reward for killing bosses and trolls.13. Added drafts for modification to bosses and trolls loot.14. Edited list of resources and items dropped from the bosses and trolls.15. Slightly increased life parameters of heavy bosses and trolls.16. Weapon requirements have been increased. Now it is more difficult to find a suitable weapon for the settlers.17. Corrected running speed limits for light and heavy weapons. With heavy two-handed weapons in hand a character can not run with acceleration.18. Improve the balance of increasing all skills in the process of appropriate actions.19. Reduced the number of added skills when levelling up. Now at a new level each skill is increased by 3 instead of 4.20. Merchants can no longer sell their armor.21. Corrected the list of items sold by merchants. Added new items and corrected the number of all items.22. The cost of all quality items has been increased. Powerful items now cost much more.Small traders in the wasteland have their amount of money reduced to an acceptable level.

  2. Skigameco
    The patch notes for Update 1:Balance:Sleep and Stamina depletion rates have been reduced;Reduced Roll and Attack Charge stamina cost;Completely suspended Stamina and Sleep depletion in Settlements;We also took a look into settlement defense and ammo:Adjusted maximum values of all Settlements\' defense;Increased the number of generated ammo in loot;And made some overall balance improvements:Tweaks to charisma growth rates.Reduced enemy firing range;Reduced probability of getting knocked down when a Werewolf lands on the ground after jumping;Quality-Of-Life ImprovementsChanged hotkeys for using first aid kits and food. Now the [3] and [4] buttons are responsible for this. Now you don\'t need the long fingers of a pianist to eat quickly and regain your stamina;Accelerated the weapon removal animation to speed up access to the loot;The player will no longer stop when changing weapons using hotkeys while running;Putting an item into a survivors\' inventory will automatically equip that item;We improved the image quality of all characters and window icons;Resource management was also improved;We added a control tips screen at the beginning of the game;AI EnhancementsWe improved the AI of Survivors in battles;Fixed zombie behavior when changing squad leaders in some situations;Bug fixesFixed the count of enemies killed by a high-level turret for the \"Tower Defense\" achievement;Fixed merchant\'s behavior when interacting with the player in some non-standard situations;Fixed the generation of high-level mutants. You can now get the \"Kill \'Em All (Mutants)\" achievement;Fixed interruption of weapon reloading when starting other actions. Now, if you start another action, the reload is canceled;Fixed the bug of walking through walls and at different heights by shooters leaving or climbing on the turret when switching characters;Fixed a bug with not being able to use [Esc] and [Space] during video clips at the beginning of the game in some non-standard situations;Fixed black screen and freezing after loading the game due to problems with the weapon in the hands of the current character;Fixed Dr. Listov\'s behavior. Now he will not follow the player until the lab has been taken over and the quest has been started;

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