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Age of Darkness Final Stand

Age of Darkness Final Stand
Platform
PC
Release Date
File Size
10.83 GB
Views
11,122
Comments
4
Languages
english
Added by
Added by Admin
Download Game v1.0.2.5

Version Status

Current Version
v1.0.2.5

Screenshots

Age of Darkness Final Stand — Screenshots 1
Age of Darkness Final Stand — Screenshots 2
Age of Darkness Final Stand — Screenshots 3

Description

Age of Darkness Final Stand — is a real-time strategy game with strong survival elements in a dark fantasy world. Events take place in an eerie universe where humanity is threatened with complete destruction, after hordes of monsters escaped from the earth. These monsters appeared straight from the darkness, they want to destroy everyone in their path. There are few people left, and the player will have to lead their last major settlement in order to lead people to victory. The player needs to build his own settlement, where he needs to create various buildings, including industrial and residential buildings, as well as military structures.

Players must establish the defenses of their settlement, create an army, and control heroes. The latter are elite warriors with branches of pumping, who can crush hundreds of enemies with their skills. There can be thousands of opponents, up to the fact that up to 70 thousand individuals can appear on the screen at the same time. Among ordinary monsters, elite creatures similar to the heroes of the human side can also be met. More difficult battles are coming with them. The graphics combine color and darkness to create a compelling visual style.

NOTE. Uploaded version: 06 July 2025 [v1.0.2.5]. This is Full  Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

System Requirements

Minimum

OS:
Windows 8.1
Processor:
Intel Core i5-6600 or AMD FX-8350
RAM:
8 GB RAM
Graphics:
Nvidia GeForce GTX 760, 2 GB or AMD Radeon HD 7870, 2 GB
Storage:
5 GB available space

Recommended

OS:
Windows 10
Processor:
Intel Core i5-8400 or AMD Ryzen 5 1500X
RAM:
8 GB RAM
Graphics:
Nvidia GeForce GTX 970, 4 GB or AMD Radeon R9 Fury, 4 GB
Storage:
5 GB available space

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
PlaySide
Publisher
Team17
Platform
PC
Release Date
File Size
10.83 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
Age of Darkness- Final Stand v1.0.2.5
MD5: a94e25b87b505b4c0cf98c6ae2445dc3
SHA-256: a324aed4257176a1ff0b8b6514769a61104179abe257423a039504791084bad2

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Torrent file ready

Reviews

4.7
out of 5
32 ratings 32 of these carried over from our archive

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Comments (4)

  1. Skigameco


    Today, we’re releasing patch v1.0.2.5, which continues to focus on improving game stability and reducing crashes. The update also includes several other bug fixes, as well as some quality-of-life and balance changes. The complete list of changes includes: Quality of Life ChangesWhen upgrading Towers and Ballista Towers, Target Priority will no longer reset to the default.The camera will no longer pan when the game is not in focus.The final value displayed for upkeep UI now includes Faction modifiers.Balance ChangesReduced the Storehouse production cost for The Order from 44 Stone to 40.Crash FixesFixed a crash that occurred when damage was applied to an already destroyed building.Fixed a crash that could occur if players pressed keyboard keys during the loading screen.Fixed a crash that could occur when spawn camping Nightmares during a Death Night related to animations falsely triggering as they spawn from the Fissure.Possible fix for a crash occurring when placing a building on an existing ordered path a unit was previously commanded, causing unit pathfinding validation issues.Possible fix for a crash occurring when the Change of Heart Blessing tries to convert an already dead Nightmare.Bug FixesFixed an issue where projectiles could re-trigger ‘invisible’ Crystal breaks when exceeding a certain amount of DPS, causing a false Death Night sequence to trigger and timers to reset.Fixed an issue where Elite nightmares weren\'t spawning correctly when using the Grim Command Hardship in Multiplayer.Fixed an issue where Aelis\'s Eradicate ability could duplicate when activating.Fixed an issue when upgrading a Quarry, to a Refined Quarry, where the tiles beneath the building became excluded from the upgraded resource calculation.Health bars will no longer be stuck on the screen if Alt + Spacebar is pressed when playing in windowed mode.Reduced the likelihood of Multiplayer map seed generation including obscured terrain, which causes Nightmares to get stuck during Death Nights.

  2. Skigameco


    Five new Heroes with brand new abilitiesThe Order, The Rebellion and The Volatist Factions introduced alongside our new HeroesAward winning single player campaign delivered across ten unique chapters, and one epic boss encounterNew Units and Buildings across different factionsUpdated Visuals for the environment to enhance visual fidelity.QOL improvements, balancing and performance enhancementsAchievementsMap SeedingAccessibility optionsNew Hardships, Blessings and MalicesUltra widescreenAnd multiplayer co-op is now here!

  3. Skigameco
    Release NotesImprovementsCrushers now have selection priority to make them easier to target in large swarms.Rally points cannot be set to the tower that the units occupy to ensure they can be ejected.The game will now pause if focus is lost.FixesFixed an issue where the Death Night Momentum doesn\'t show all of the active fissures.Fixed an issue where the Death Night would end while enemy swarms are still attacking.Fixed an issue where the House Gold Income and Population count would show the incorrect amount of earnings on the Build Menu.Fixed an issue where the Ballista Tower stats differed in the Build Menu from the stats on the Unit.Fixed an issue where the Ballista\'s would not target enemy units at the edge of their Vision Radius.Fixed an issue where stunned units were no longer stunned after saving and reloading the game.Fixed an issue where Edwin would not fully heal when levelled up.Fixed an issue where when loading in a save on the Final Death Night the countdown and day counter would disappear.Fixed an issue where Horrified Units would gain additional damage and move speed after removing the horror status effect.Fixed an issue where Edwin’s Enflame ability would not causing damage to enemy units.Fixed an issue where the Countdown Timer would not start leading to a Death Night.Fixed an issue where the text hover box for the Skill Tree would appear in the wrong position.Fixed an issue where Horrirfied Units would have the incorrect amount of damage applied to them.

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