Exoplanet First Contact
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Age
- 18+
- Release Date
- File Size
- 7.88 GB
- Views
- 2,955
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: Exoplanet First Contact
This game contains 18+ content
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Description
The idea of combining is by no means new, most of the outgoing projects consist of features inherent in several genres. Sometimes the combination turns out to be quite successful, as is the case with the game Exoplanet First Contact, where the developers managed to perfectly combine Action and RPG. Action is understandably dynamic gameplay, but RPG is much more in terms of the possibilities of developing your own character, creating from it, for example, a swinging one of the branches of development, or, on the contrary, a universal hero. The plot in RPG is also good, it assumes action according to the scenario, or a non-linear line, when the player’s action and the choice of the path determine the thread of further events.
NOTE. Uploaded version: 31 August 2025 [v0.75 (Build 18160941)]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
The storyline Exoplanet First Contact is somewhat simple in its story, but complex in its execution. Jack Sharp is the protagonist, an adventurer by nature and a free trader by occupation. His whole life consists of an endless journey in a spaceship. One day, another contract, for which a large profit was promised, turns out to be the loss of the ship for Jack, as a result of which he ends up on C’Tarsis. The user will have to fulfill his desire to do everything possible so that he survived to satisfy his desire for revenge to intervene in the confrontation between the colonists and the indigenous population and find treasures as a reward.
A beautiful planet, it is unusual for humans with its fantastic representatives of flora and fauna. The planet has different climatic zones, one can find stuffy and swampy areas, cool forests, hot deserts and cold and snow-capped mountains. Unusual spots in all this natural diversity are villages built by local residents from scrap materials or more practical settlements, where the same shipwrecked people live, who collected their homes from the wreckage of technology. Also in the middle of this you can find structures of obscure origin.
System Requirements
Minimum
- OS:
- Windows 7 SP1 64-bit
- Processor:
- Intel i5-4690 / AMD FX 4350
- RAM:
- 8 GB RAM
- Graphics:
- Nvidia GPU GeForce GTX 680 / AMD GPU Radeon R9 280X
- Storage:
- 15 GB available space
- DirectX:
- Version 11
- Sound Card:
- DirectX9 Compatible
Recommended
- OS:
- Windows 10 64-bit
- Processor:
- Intel i7 4770k / AMD Ryzen 5 1500X
- RAM:
- 16 GB RAM
- Graphics:
- NVIDIA GeForce GTX 780 / AMD Radeon R9 290X
- Storage:
- 15 GB available space
- DirectX:
- Version 11
- Sound Card:
- DirectX9 Compatible
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Alersteam
- Publisher
- GrabTheGames
- Platform
- PC
- Release Date
- File Size
- 7.88 GB
- Status
- Pre-installed (Portable)
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Comments (1)
Art assetsNew Animals: Added Meat Slugs and Flying Jellyfish (with variations).Gym Equipment: Introduced a basic workout gear set.Colonist Dishware: Added basic tableware to the game’s assets.New Characters: Included a full Meat Slug set (larvae, juvenile, ripe).Crystals: Converted all crystals to a palette-based system.Bugfix: Fixed visual glitches tied to the huge 3D model of the Leviathan spaceship.Ship Design: Reworked glass panels on the ship’s bridge and other areas.Clothing: Completed the first pass on female NPC outfits.Gamepad Icons: Added new icons for controllers. Sound designEnvironmental Sounds: Added new audio—various winds, rustling plants, small animal noises, and insects.Asset Rework: Updated some older sound assets.Sound Zones: Increased unique audio zones (10+ new ones added).Wind Sync: Synchronized sound with wind gusts in certain level areas.Spatial Audio: Improved audio processing in caves and the mine. Level DesignNew Creatures: Introduced Meat Slugs to the world—scarce for now, found in caves and underground spots.Cave Adjustments: Made minor tweaks to Pimple’s and Knuckles’ cave (not final yet).Cemetery Update: Added urns and pots to the ancient aboriginal cemetery and enhanced its lighting.Hornhogs: Paired up lonely Hornhogs in a few spots; slightly adjusted spawner positions.Quarry Revamp: Updated the Mad Outcasts’ small quarry with a new dungeon and encounter.Mine Expansion: Added a new branch to the mine’s open section—Bim’s workplace, featuring a beetle encounter.Lucky Hole Lighting: Slightly updated lighting with a precise nighttime schedule and extra workshop light sources. Colonist Details: Added new tableware and interior touches to Lucky Hole houses.Crystals Update: Refreshed all map crystals with a color-changing material.Workbenches: Placed crafting workbenches (non-functional for now) at Rusty Nails’ place, Scalphunters’ camp, and Lucky Hole.Scout Camp: Added a quest-related training camp in the lush southwestern area.Jellyfish Encounters: Introduced new Flying Jellyfish encounters.Paths of the Ancients: Enhanced visuals for the Paths of the Ancients and its tower.Scalphunters’ Camp: Reworked the camp and its lighting.Varlynx Lair: Added a new cave—the quest-related Varlynx hideout.Visual Polish: Applied tons of small tweaks to rocks, grass, and terrain. AnimationsCombat Animations: Added some combat sets for Abori children.Meat Slugs: Created animation sets for Meat Slugs.Character Update: Expanded and updated animations for all characters.Daily Routines: Added new animations for NPC routines.Finishers: Introduced new finisher and backstab animations for humanoids and creatures.