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Clicker Heroes 2

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

Clicker Heroes 2
Platform
PC
Release Date
File Size
1.2 GB
Downloads
50
Views
25,600
Comments
14
Languages
english
Added by
Added by Admin
Download Game v0.18.0

Version Status

Current Version
v0.18.0
Rate & review
4.6 / 5 (83)
Mixed
50%
1.1K

Screenshots

Clicker Heroes 2 — Screenshots 1
Clicker Heroes 2 — Screenshots 2
Clicker Heroes 2 — Screenshots 3

Description

Clicker Heroes 2 — this is the second part of the popular game in the style of the clicker. The world of the game has prepared for you fascinating tests, and is also open for research and study. To begin with, you will need to choose a suitable hero for yourself, and then to improve it. Each of the heroes offered to you will have unique characteristics and features, so try to choose the one who will please you. Together with him you will plunge into a diverse adventure world with interesting tasks. And numerous locations.

About This Game

You will be engaged in the extraction of valuable materials by exploring the nearby area. On the way, you will encounter treacherous monsters, which will not be so easy to defeat, and their strength will grow higher and higher each time. Try to learn as much as possible fighting techniques, improve skills, and do not forget to replenish your military arsenal with a powerful weapon. You will defeat the insidious bosses by cunning and elimination. Provide for yourself more powerful equipment, try to always carry weapons and ammunition, because the enemy can appear on your way completely unnoticed. Graphics in the game will allow you to immerse yourself in a realistic atmosphere, and the game process will give a lot of positive emotions from the passage.

System Requirements

Minimum

OS:
Microsoft® Windows Server 2008, Windows 7, or Windows 8 Classic
Processor:
2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
RAM:
2 GB RAM
Graphics:
2006 or newer graphics card.
Storage:
3 GB available space
Sound Card:
Any sound card.

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Playsaurus
Publisher
Playsaurus
Platform
PC
Release Date
File Size
1.2 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
clicker-heroes-2-v0_18
MD5: 9371b007cfe2ac7523246dec9a3c905f
SHA-256: 391ba924155d1e494f91d3ae3de138b8ac42cde3ff08f5f23d99670584d2f19a

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.6
out of 5
83 ratings 83 of these carried over from our archive

No written reviews for this game yet.

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Comments (14)

  1. CODEX
    Quote: HueHueHey thank you for the wizard update, was wondering if we can get the v0.10.6 update faster, the bugs on the lightning tree/recorder are a bit harsh right now T.TGame is updated to 0.10.6 version.
  2. CODEX
    Wizard Now Available on Live!The Wizard is now available to play on live! The Wizard uses runes such as Ice, Fire, and Lightning as well as neutral runes to create a variety of incantations to help you in any situation you encounter. With the spells that you discover, you can plan out the perfect sequence of spells and record them with the Runecorder, a new form of automation that is unique to the Wizard.Other changes included in this update are:GeneralAdded confirmation popup for skipping offline progressFixed an issue where the UI panel and HUD would overlap during a boss fightFixed an issue where tab notifications were displaying under the next tab.Purchasing nodes affected by ethereal items now recalculates the value gained from the item immediately upon purchase for all types of ethereal bonuses.CidFixed a bug causing Managize to provide Mana when it shouldn’t
  3. CODEX
    Quality of life/Balance changesAdded a way to scroll through automator sets when you have more than five.Clickstorm and Critstorm now click twice as fast when they start, and their speed doubles every minuteAutomator point nodes from the skill tree now give 2 automator points.New gilds now start with the first few skill tree nodes unlocked.Monsters below your level now grant XP and monsters above your level now grant more XP.Added new automator stones for boss fights, preload, gild worlds, and distance from monsters.Huge clicks no longer shake the screen if screen shakes are disabled.Added new extended variable system for storing character specific save data.Improved scroll buttons in Automator tab.Added character level to world select panel.Moved world automation to world select panel so the Wizard has it available when he’s re-enabled.Updated the wording of some Automator stones and gems to be more consistent.Added an option to purchase nodes without confirmation popup.Added an option to disable the UI when the game is not in focus.Made the UI toggleable with a keybinding. (no keybinding by default)Added time until next Ancient Shard timer to stats tab.Added a button to restart your Gild if you feel your build is not the best it could be.The ruby shop is now available at all times, except during boss fights and between worldsNew loading screen
  4. CODEX
    ### What\'s New:- Gilds are now every 30 worlds- New World Theme: Desert- New Clickables- Automator points can now be purchased in the ruby shop- Significant performance and stability improvements to the game client.- After gilding you now start with 80% of the experience needed to reach the next level- Ancient shard timer is now reset when gilding- Current energy/mana are now only increased if an item purchase actually increases your maximum energy/mana.- Adjustments to coin physics- Various bugfixes
  5. Informer
    We’ve just finished up 0.08 and we hope you enjoy it! MAJOR CHANGES:Automator nodes in the skill tree have now been moved into the \"Automator tree\", with its own point system. The Skill tree has been modified somewhat to accommodate this change. You now obtain \"Automator points\" from the original skill tree to spend in the Automator tree.A large number of new Automator stones/gems have been added to accommodate additional builds.A search bar has been added to the Skill Tree (and Automator tree).Some number of clickables now float near your character instead of appearing on the ground.Gilding is no longer forced after completing every 15th world. Instead, it is forced upon starting the next world (world 16, 31, etc.).Reworked the tutorial arrows to give new players a better idea of what they should be doing.MODDING SUPPORT:Lots more modding support has been added to the game. Visit https://www.clickerheroes2.com/installing_mods.php for our documentation on how to start installing and creating mods for the game.OTHER:Major performance improvements, particularly to high-haste and fast attack builds.Skill tree positions and zoom levels are now saved.Saves are now automatically versioned and backed up, with several daily backups in case something goes wrong.Fixed a large number of crash bugs.Purchasing a node in the skill tree that applies to a specific skill (like Clickstorm) now also improves variations of that skill.Fixed an issue that caused the Upgrade X Newest Item gems to not trigger stone cooldowns.Fixed an issue that caused treasure chests to give the same amount of gold as a normal monster.Fixed a bug that could cause the Clickstorm family of buffs to end prematurely.Fixed issues that could cause the upgrade X newest item gems to crash.0.9.5.1 HotfixHere is the full list of changes:updated Unity engine to 2018.2.7f1reduced light emission of wheelspre-loading of assets to eliminate some lagsfixed slow menu response before loading a gamefixed slow UI response before displaying Block Catalogpointer in tutorial moved to center of the screendelayed destruction made by Tool to eliminate mis-clickingnot displaying center of mass in Build Vision by default
  6. Informer
    Clicker Heroes 2 0.07 Beta Patch NotesNew Feature:\"Gilding\" now occurs on every 15th world, and your character level is no longer artificially capped. Gilding resets your skill tree, and you get 6 skill points to start with. You keep your Automator upgrades (including stones and gems) and you get a huge damage boost. You don\'t start the game back at World 1. Instead, you continue going forward in worlds from where you were before gilding. Players who passed world 15 have been set back to the start of world 16 and automatically gilded, with a few extra skill points as a one-time bonus for getting that far.Balance changes:Haste now reduces the duration of all buffs, and increases their tick rates, except for Killing Frenzy, Gift of Chronos, and Huge Click Discount.Raised the duration of Killing Frenzy to 10 seconds.Huge Click Discount now scales more slowly with Huge Click Damage.Worlds use a new XP formula and XP decline formula. The first 7 runs of each world provide most of the XP available in the world.Reduced the rate at which worlds grow in difficulty.Worlds 1 and 2 have been rebalanced for new players.All worlds are now (temporarily) standard economy and standard monster health growth.Other changes:Critical hit damage numbers now look different.The Automator\'s UI now handles multiple stones and gems of each type.Item tooltips now display your stat changes.Added an option in the settings menu for a larger mouse pointer.Added character import and export functionality to the main menu.Lots of bug fixes.Many performance improvements.Fixed many text display issues.Fixed Curse of the Juggernaut from breaking costs of skills.Changed the shop item efficiency curve to match the new XP growth changes.Timed zones now give you gold for partial kills of monsters.

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