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Jon Shafers At the Gates

Jon Shafers At the Gates
Платформа
PC
Дата выхода
Размер файла
120 MB
Загрузки
39
Просмотры
9 635
Комментарии
2
Языки
english
Добавил
Добавил Админ
Скачать игру v1.3

Статус версии

Текущая версия
v1.3

Скриншоты

Jon Shafers At the Gates — Скриншоты 1
Jon Shafers At the Gates — Скриншоты 2
Jon Shafers At the Gates — Скриншоты 3

Описание

Jon Shafers At the Gates — 4X-strategy, in which players will fall during the decline of the Roman Empire. Seasons and weather will dramatically transform the landscape around you. The river, which once served as a barrier in the summer, can be an approach in the winter — both for you and for your enemies. Each of your clans has unique traits and needs. Beautiful watercolor landscape. Revolutionary user interface, which first used the «tooltips», which greatly facilitates the learning process without compromising the depth of the gameplay.

Системные требования

Минимальные

ОС:
Windows XP/Vista/7
Процессор:
1.6 Ghz
ОЗУ:
2 GB RAM
Видеокарта:
X1950 Pro, 7900 GT
Диск:
2 GB available space
DirectX:
Version 9.0c

Инструкция по установке

Пошаговый процесс установки для P2P релиз

  1. Установка не требуется — релиз полностью готов к игре прямо из коробки: никаких мастеров установки и долгих обновлений.

  2. Распакуйте архив (RAR/ZIP) в короткий путь без кириллицы, например C:\Games\GameName, с помощью WinRAR или 7-Zip — и не запускайте игру прямо из архива: это главная причина проблем с запуском.

  3. Запустите игру через Run Me!.bat (или основной .exe-файл) в папке с игрой. Если ничего не происходит, кликните правой кнопкой мыши и выберите Запуск от имени администратора.

Информация

Разработчик
Conifer Games
Издатель
Conifer Games
Платформа
PC
Дата выхода
Размер файла
120 MB
Статус
Уже установлено (Portable)

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Полная игра

Download
jon_shafers_at_the_gates_v1_3
MD5: 0de4d738041c747d6b843b1519cb6465
SHA-256: 4c1ff33406b87b58bb72eb6c0313b02943c4b8098a37b8d185171b80573bee64

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Комментарии (2)

  1. CODEX
    ----------- v1.3 -------------------------------------------MAJOR FEATURES- AI factions are now greatly improved when it comes to declaring war, launching invasions, training units, and exploring.- Can now select one of 4 difficulty levels before starting a game which affects how much food each clan eats (0.1 per turn up to 0.4 per turn).MAJOR BUGS FIXED- Fixed very common crash when loading a save file which became corrupted after upgrading the caravan. It is possible to continue old games affected by this bug by not upgrading the caravan. Not a perfect work-around, but it will keep the game going at least.- Can no longer form alliances with Roman factions. This was a bit of a loophole in the Roman diplo system, and doing so would result in crashes and weird states where you could attack your own units later.- Fixed crash during the end turn process when an army pillaged a city on top of another structure.GAMEPLAY TWEAKS- Bandits are now more aggressive.MINOR BUGS FIXED- Fixed bug where the food production upgrade for the Glassmaker, Glassblower, and Cooper weren\'t working.- Fixed bug where the angry bandits icon would remain on bandit camps and units after they were no longer angry.- Fixed typo in Roman Road description tag.- Fixed bug in diplo screen where diplomatic leverage would be hidden under diplo response buttons if there were too many buttons visible.
  2. CODEX
    v1.0.1MAJOR BUGS FIXED- Fix for most out-of-memory crashes.- Fix for game not launching in Turkish.- Fix for main menu title theme music not playing.- Purchasing Food from the Caravan now provides a turn quantity based on current food consumption. This will make Food a much better value early compared with later in the game.- Fixed bug where capturing a Structure would result in it having no Borders afterwards.- Fixed crash that could randomly occur when starting a new game roughly 1 in 26 times caused by null character in map seed.- Fixed bug where the Huns and Avars were unable to train Horse Archers.- Possible fix for end turn button getting stuck down after alt-tabbing (or possibly clicking) out of the game. This would often show up as a huge increase in the amount of treasure a player had (and a greatly advanced number of turns).- Fix for infinite Treasure exploit when the Caravan would have a Resource on special but none for sale, resulting in the sell price being higher than the buy price.- Fixed bug where using the Fortify command to expand Borders wouldn\'t actually work if you gave your Settlement another order later in the turn. The effects of Fortifying are now instant.MINOR BUGS FIXED- Clans can no longer enter foreign Settlements or Cities.- Possible and purchased upgrades now disappear after retraining a Clan.- Can no longer train something and skip the Settlement\'s turn to generate free Treasure.- Fixed bug where victory screen would appear every turn after winning the game.- Added missing description text for Clan Moods.- Must now be in debug mode for the delete key to work.- Fixed minor text bugs.- Fixed Instructor description (claimed it cost 20 Parchment to use, when it\'s actually 50).- Fixed reference to \'EMPHASISed\' in text string.MISC- Can now change display settings from the in-game options screen.- Improved Logging Camp description.- Tweaked link text colors to be more subtle.

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