Перейти к содержимому

Running With Rifles

Running With Rifles
Платформа
PC
Дата выхода
Размер файла
1.77 GB
Просмотры
22 742
Комментарии
5
Языки
multi10, English, French, German, Spanish - Spain, Polish, Portuguese, Italian, Simplified Chinese, Portuguese - Brazil, Russian, Korean, Spanish - Latin America
Добавил
Добавил Админ
Скачать игру v1.98.1

Статус версии

Текущая версия
v1.98.1

Скриншоты

Running With Rifles — Скриншоты 1
Running With Rifles — Скриншоты 2
Running With Rifles — Скриншоты 3

Описание

Isometric shooter Running With Rifles — opens before the players a lot of opportunities. The game with a view from above allows you to conduct fascinating military events. For the process to be effective, a large number of weapons were introduced. Developers have created a variety of missions of any complexity, passing them will be quite difficult, but it is very interesting. Large-scale game locations with an unusual environment make it possible to move around and recapture the territory.

NOTE. This release is standalone.

Includes the following DLC:

  • RUNNING WITH RIFLES PACIFIC
  • RUNNING WITH RIFLES EDELWEISS
  • RUNNING WITH RIFLES EDELWEISS Soundtrack
  • RUNNING WITH RIFLES EASTERN FRONT
  • RUNNING WITH RIFLES Veteran Pack

About This Game

In order not to spend a lot of time developing positions, you can use auto equipment. You can use hard direct attacks or conduct a quiet partisan activity. Particular attention igrodely given to weather conditions, the effect of fog, rain, snow, dawn and sunset, makes its own adjustments to the gameplay.

Ключевые особенности

  • hundreds of locations to explore from trenches to towns, deserts to snowy valleys
  • emergent AI that will question if you\'re as smart as you think you are
  • realistic cover system
  • dozens of different weapons, support and cover items, radio calls, vehicles
  • side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
  • 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
  • speech bubbles!
  • deaths and fails, a lot of them, including your own!
  • ...and of course, mods!

Системные требования

Минимальные

ОС:
Windows XP
Процессор:
1.6 GHz Dual Core
ОЗУ:
1 GB RAM
Видеокарта:
NVidia Geforce 6600, ATI x800, Intel HD3000 or equivalent with 256MB VRAM
Диск:
800 MB available space
DirectX:
Version 9.0c

Рекомендуемые

ОС:
Windows 10/8.1/8/7/Vista
Процессор:
2.4 GHz Dual Core
ОЗУ:
2 GB RAM
Сеть:
Broadband Internet connection

Инструкция по установке

Пошаговый процесс установки для P2P релиз

  1. Установка не требуется — релиз полностью готов к игре прямо из коробки: никаких мастеров установки и долгих обновлений.

  2. Распакуйте архив (RAR/ZIP) в короткий путь без кириллицы, например C:\Games\GameName, с помощью WinRAR или 7-Zip — и не запускайте игру прямо из архива: это главная причина проблем с запуском.

  3. Запустите игру через Run Me!.bat (или основной .exe-файл) в папке с игрой. Если ничего не происходит, кликните правой кнопкой мыши и выберите Запуск от имени администратора.

Информация

Разработчик
Osumia Games
Издатель
Osumia Games
Платформа
PC
Дата выхода
Размер файла
1.77 GB
Статус
Уже установлено (Portable)

Скачать игру

Полная игра

Download
running_with_rifles_build_16369803_rar
MD5: b4265cfedac6f15a81560be0b3026d4f
SHA-256: 44bd1c0daef1a0758d732b34e6c7b5e7a180fc2379c6b6bcc049766b57b0b7f7

Контрольные суммы подтверждают целостность именно этого файла. Это не абсолютная гарантия от вредоносного ПО — всегда проверяйте загруженные файлы.

Торрент-файл готов

Обзоры

4,5
из 5
39 оценок 39 из них перенесено из нашего архива

Письменных отзывов об этой игре пока нет.

Оцените этот репак в форме ниже — и ваш комментарий станет первым отзывом здесь.

Комментарии (5)

  1. Skigameco


    Update 1.96 Content Patch 2dominance: added a KotH substage for the map \"Rattlesnake Crescent\"dominance: reduced the size of the largest conquest substage on Moorland Apocalypse from 6 to 4 basesdominance: split the Vigil Island conquest substage in 2 distinct ones as the substage was too bigdominance: fixed missing damage multiplicator for some vehicle MGsdominance: fixed missing updated Warsalt Legacy overlay maskvisuals: fixed ghost shader for plants and bushes in the Warsalt Legacy mapsounds: applied volume gain to some audio files after being turned to monosounds: slightly reduced the dying sound of the female elitesww2: fixed cards showing blank for Edelweiss in WW2 invasionww2: fixed a few translationsww2: fixed \"ww2:combined\" to not be shown in the campaign menu (supposed to be quick match only)ww2: fixed emoticons not showing upww2: removed the radio jammer from the player faction in \"WW2:Power Junction\"

  2. CODEX
    Changelog v1.76:maps: \"Tropical Blizzard\" map added. A winter theme map based on Vigil islandmaps: \"Gotcha Island\" map addedmaps: Vigil Island night time is set to be less darkmaps: Reversed Rattlesnake Crescent (invasion only) starting base slightly modified to reduce spawn locksmaps: Moorland Apocalypse (invasion only) starting base modified to have easier access to the stash and slightly better defensemaps: few fixes here and thereweapons: blast radius of the C4 reduced by 30%, also reduced the push effect and the screen shakinesscalls: A-10 gun run launch time reducedcalls: Artillery Strike tier 2 now fires 5 rounds instead of 8.campaign: added possibility to restart the current map in the menuman_vs_zombies: fixed crash when deploying a coverman_vs_world: enemy can now toss grenades at the playerinvasion: entirely re-balancing (should also be harder now)invasion: player faction changed to Greenbeltsinvasion (Pacific): player faction changed to IJAmisc: increased the player slots of the official invasion servers from 24 to 32misc: Ice cream van is now listing content of the community box #4 in his lottery poolmisc: fixed missing kill text notificationsmisc: a player can now be picked in map view for hotkey purposesonline: reworked kick/ban/penalty notificationsonline: fixed in-game kick in menu to work correctly in all casesonline: fixed current weapon indicator showing up in wrong place when joining a server with no spawn pointsonline: improved info in ui after connecting to a server where resource checksum is mismatched with clientvehicles: fixed damage modifier causing sign change in damage (becoming repair) in certain casesitems: slightly re-balanced the item reward pool of the community box #4ai: added support for improved target prioritizationradioview: moved the radio call menu lowervisuals: hand grenade model modified to look more realistic
  3. CODEX
    Changelogs v1.70.3:maps: fixed a few collision and pathing issues of ruins buildings maps: added a stair between junkyard and TV station in Rattlesnake Crescent, to have a more direct path optionfix: removed unused animations in mortar weapons to clear warnings in the logs vehicles: the ATV has the backseat passenger now turned by 180°. Driver now sits more uprightvehicles: fixed non-collideable vehicle respawn handlingvehicles: added collision damage for Machinegun, Minigun and Grenade Launcher deployablesvehicles: deployable sandbags are now easier destroyable on vehicle collision. Before only heavy vehicles could destroy them on collisionAI: made AI squadmate stay sitting in an additional seat in a multiseat stationary weaponlocalization: fixed some typosChangelogs v1.70.3 (PACIFIC DLC):weapons: Type 99 \"Hi-Grade\" Rifle added - an elite version fitted with a monopod, anti-air sights, a bolt-cover, bayonet, and a quality wood furnish. The bolt action cycles very fast and accuracy is exceptionalgameplay: Veteran Difficulty now enables true Field of View for extreme challenge. You can set up a \"Custom\" campaign with similar values to Veteran if you wish to avoid itgameplay: added Player Survivability Boost to Easy (+50%) and Hard (+20%). xp and rp modifiers also tweakedgameplay: flatlined all weapon XP requirements to max at 10,000xp. Raised commonness of some of the super-rare guns. This will make these guns more accessible for single-run playthroughs (does not affect online Invasion)single player: adjusted the Banzai Vest worn by AI soldiers to take damage much more reliably. Pacific Invasion remains unchangeditems: adjusted weight of most vests so there is more room for picking up loot when carrying reserve vests in your backpack
  4. CODEX
    Changelog v1.70:maps: new base added in Rattlesnake Crescent maps: new base added in Keepsake Baymaps: Power Junction rotated by 45° and Power plant base slightly reworkedmaps: Airfield base in Vigil Island slightly reworked - new armory and radio jammer locations maps: several fixes here and theredeathmatch: added map7 to the map rotatordeathmatch: script ported to AngelScriptminimodes: script ported to AngelScriptminimodes: FoV is now enabled on defaultdominance: script ported to AngelScriptdominance: rework to get rid of the RNG by simulating a simple health system - experimental phase.dominance: bandage addeddominance: some rare weapons added (had none so far) man vs world: vehicles do not respawn to avoid spawn killsserver: fixed character_kill event crashequipment: spawn flare XP requirement lowered from 3000 to 1500XPequipment: Cover deploy XP requirement lowered from 500 to 250XPequipment: EOD vest lethality vs bullets and movement speed equipped slightly decreasedweapons: stock machine pistols accuracy and effective range slightly increasedweapons: stock suppressed SMGs XP requirement in campaign/invasion lowered from 1500 to 1000XPweapons: stock pistols XP requirement in campaign/invasion increased from 250 to 750XPweapons: SPAS-12 - removed XP requirement in campaign/invasion which used to be 500XPweapons: PKM XP requirement in campaign/invasion increased from 0 to 500XPweapons: PAW-20 rate of fire increased by 27%weapons: Benelli M4 with suppressor stats increased
  5. CODEX
    Changelogs v1.65:maps: few modifications/fixes here and theregameplay: backpack system revamped - accuracy and movement speed are now decreasing linearly by increasing encumbranceweapons: commonness for elites to spawn with the M202 FLASH as secondary increased by 30%weapons: Lahti L-39 now semi-auto with a 44% increased rate of fire and damage boosted by 25%weapons: Buckshot Bess reloading speed increased by 25% and amount of projectiles increased by 50%weapons: AA-12 FRAG slightly re-balanced - less spread when not moving, 12% blast radius increasedweapons: deployable mortar AI sight range decreased by 15%weapons: TOW AI sight range decreased by 20%, player sight range increased by 10%equipment: Claymore carrier is not forced to walk anymoreequipment: \"Bandage\" item added (Man vs. World gamemode only)vehicles: decreased the DarkCat tank HP by 33%Man vs. World: casual mode added - reduced enemy AI accuracy and high amount of bandage item drops

Оставить комментарий

0 / 1000

Поставьте оценку — и ваш комментарий будет опубликован ещё и как отзыв.

Соблюдайте правила нашего сообщества. Открыть правила сообщества

Похожие игры