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Surviving Mars

Surviving Mars
Платформа
PC
Дата выхода
Размер файла
6.90 GB
Загрузки
273
Просмотры
73 549
Комментарии
10
Языки
english, russian, multi7
Добавил
Добавил Админ
Скачать игру v1010784

Статус версии

Текущая версия
v1010784

Скриншоты

Surviving Mars — Скриншоты 1
Surviving Mars — Скриншоты 2
Surviving Mars — Скриншоты 3

Описание

Deep in the possibilities of the game Surviving Mars, you understand that this is not just another colony simulator on an unknown planet, but a well-designed science-fiction sandbox that requires attention to the smallest details. Well think about how to place your colony, because it will depend not only on the effectiveness of the work of the colonists, but also on their life. Separately, it is worth noting the schedule, where you will find a unique retro-futuristic style. The colony itself will consist of huge domes, under which can be placed as various factories, as well as bars, restaurants and scientific centers. Each colonist is a person with his own character and mentality. And the behavior of one colonist affects all those who contact him. In general, you will face a complex simulation of the society, which requires a lot of attention.

NOTE. This release is standalone and includes the following DLC.

Ключевые особенности

  • Surviving Mars Stellaris Dome Set
  • Surviving Mars Space Race
  • Surviving Mars Mysteries Resupply Pack
  • Surviving Mars Deluxe Edition Upgrade Pack
  • Surviving Mars Green Planet
  • Surviving Mars Marsvision Song Contest
  • Surviving Mars Colony Design Set
  • Surviving Mars Project Laika
  • Surviving Mars In-Dome Building Pack
  • Artbook
  • Wallpaper
  • Original Soundtrack
  • Below and Beyond
  • Mars Lifestyle Radio

Системные требования

Минимальные

ОС:
Windows 7 64-bit or newer
Процессор:
4th Generation Intel i3 CPU or equivalent
ОЗУ:
4 GB RAM
Видеокарта:
HD 4600/Geforce 620/Radeon 6450 or equivalent GPUs with 1 GB of video RAM
Диск:
6 GB available space

Рекомендуемые

ОС:
Windows 7 64-bit or newer
Процессор:
5th Generation Intel i5 CPU or equivalent
ОЗУ:
8 GB RAM
Видеокарта:
Geforce 750 Ti or equivalent with 4GB of video RAM
Диск:
6 GB available space

Инструкция по установке

Пошаговый процесс установки для CODEX

  1. Откройте .iso через программу виртуальных дисков (например, Daemon Tools) — в Windows 10/11 достаточно двойного клика по образу.

  2. Установите игру, запустив setup.exe и следуя шагам мастера.

  3. После установки скопируйте всё содержимое папки CODEX с диска в папку с игрой и согласитесь на замену файлов.

  4. Запустите игру обычным ярлыком, лучше от имени администратора.

Информация

Разработчик
Haemimont Games
Издатель
Paradox Interactive
Платформа
PC
Дата выхода
Размер файла
6.90 GB
Статус
Сцена (ISO)

Скачать игру

Полная игра

Download
surviving_mars_below_and_beyond-codex
MD5: 05bbaaf39f6de4d1eb3cd8c3e27242a0
SHA-256: a0cb5a281f2e85e57cfa98db38c1b5a86af4bc172818ffb57b469e1fe327e8f2

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Комментарии (10)

  1. CODEX
    Kuiper PatchGeneral- Added videos in Hint messages- Added videos in Hints section of the Encyclopedia- Changed text alignment in Hint messages- Fix for Hint messages getting restarted when the selected object changes- Fix for screen remaining blurred in some cases- Fix for Black Cubes destroying passages- Fix for Find Water Milestone not being completed in some cases when Water is found- Fix for Amplify upgrade of Rare Metals Refinery to properly increase production per day- Fix for Waste Rock Dumps becoming irresponsive after loading of old save games- Fix for Triboelectric Scrubber no more cleaning stuff after change of its rangeGamepad- Fix for RB/LB control of sliders in info panels- Fix for unnecessary selection of \"Basic Resources\" and \"Advanced Resources\" rows in depots\' info panelFixes in the following events- Fix for event-related techs missing in the absence of Space Race- Long Winter- Dust Sickness- Power Surge- Broken Dome- Frozen BatteriesModding- Changed naming convention for \"New\" in mod editor toolbar to avoid ambiguousness- New Specialist msg now supplies the specialist- Fix for garbled file formats in drop-down list of the \"open file\" dialog
  2. CODEX
    Patch Notes (Opportunity Update)- Fixed air producers (wrong) production in some cases- Fixed calculation of challenge bonus in milestones- Fixed Triboelectric Scrubber not rotating after first clean- Fixed TOS to no longer reappear when changing language- Fixed a bug where more than the maximum number of colonists in a Dome can have homes and/or work- Fixed an issue with unemployed statistics in Dome not updated when moving a Colonist- Fixed a bug where turned off/malfunctioned supply storages (incl. Batteries) would reconnect to grid after modifying any of their storage props- Fixed upside-down positioning of shuttles- Fixed an issue where colonists became starving from eating uncooked meals- Androids now have no initial specialization- Marsgate Mystery: Fixed Rover Command AI tech to not affects hostile rovers- Marsgate Mystery: Fixes for hostile rovers to prevent them from salvage after battery drain- Fix for Autonomous sensors to not show "outside drone control" icon after Autonomous Sensors tech is researched if sensors are build prior research completion- Beyond Earth Mystery: Fix for saves swarmed by trade rockets, causing infinite loop from pinned rockets- Fixes on Polymer Factory production (now depends on its workers)- Fix for some edge cases of automated routes for Transport Rover
  3. CODEX
    Patch Notes (Spirit Update):Major ChangesScience Institute renamed to Hawking Institute in tribute to Stephen HawkingAdded Birth Control Policy in domes. You can now set births to allowed or forbidden (Ctrl + LMB sets birth control policy in all domes) Increased max zoom out distanceOptimized the way colonists pick workplaces. Colonists should now pick the best workplace for their specialization correctly and much fasterAdded \"Reassign All\" button to drones which reassigns all drones from this commander or orphaned drones in the areaModsPublished most of the game code for reference purposesAdded cheats menu to mod editorMod editor now loads a map with a prebuilt colonyEnabled a Lua console on the mod editing mapLocalization tables from mods can now localize the main menuMod documentation fixesGameplayExtended the range rovers need to be in to recharge from cables. The RC Transport looks for cables in the start and ending point of transport routes automatically Lowered the chance for idiot flaw to appear in the colony and applicant poolSpace Rehabilitation tech removes flaws before newly arrived colonists decide in which dome to settleFixed an issue where shuttles could fail to pick up a colonist for resettlementFixed an issue where some buildings connected to a very large power network failed to get powerReserved residence slots are released if the colonist can\'t reach the dome during resettlement

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